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Laurefindel's latest activity
Laurefindel
reacted to
DEFCON 1's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
Same. When I adapted the "rifle" that gets found in the crypts of Castle Ravenloft in Curse of Strahd I kept things as simple as...
Dec 29, 2025
Laurefindel
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Oh right that’s true. 5e25 iron golem is basically a character in nonmagical full plate with a shield now… I dont know, the Terminator...
Dec 29, 2025
Laurefindel
reacted to
AlViking's post
in the thread
D&D General
You Were Rolling Up a New Character, and Just Rolled a 3. What Is Your Reaction?
with
Like
.
I would choose A every time. To be honest they'd feel a little OP to me though.
Dec 28, 2025
Laurefindel
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Thanks for your previous analysis. Much appreciated. Agree with the keep it simple approach. Something will somewhat have to give...
Dec 28, 2025
Laurefindel
reacted to
mmadsen's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
I’m a bit confused by the spirit of your new rule and by your design goals. Firearms in real life and in fiction are known for being...
Dec 28, 2025
Laurefindel
reacted to
Tormyr's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
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Is there an anticipated max character level for this campaign? For high-level fighters and characters with two-weapon fighting, a PC can...
Dec 28, 2025
Laurefindel
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
A fix for advantage/disadvantage stacking
with
Like
.
The idea is, Emphasis only comes up when Advantage and Disadvantage would cancel each other out. Any instances of Advantage or...
Dec 27, 2025
Laurefindel
replied to the thread
D&D 5E (2024)
A fix for advantage/disadvantage stacking
.
While I don’t an issue with fighting in darkness being a straight roll, I like the emphasis idea. I’m just not sure how it plays out...
Dec 27, 2025
Laurefindel
reacted to
Tonguez's post
in the thread
D&D General
Alternate firearms rules (input needed)
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Like
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I like the idea of goblins diving into cover, Jack Sparrow making a lucky duck and spin or Batman stalking through the shadows all being...
Dec 27, 2025
Laurefindel
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
Im fine with Dex saves as a defence vs firearms. Dex saves include dodging (but so does AC in parts), but dodging isn’t all what Dex...
Dec 27, 2025
Laurefindel
reacted to
FrogReaver's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
My first question is - what if the players want to load and carry around 10 pistols? Unless we can feasibly limit that then nothing...
Dec 27, 2025
Laurefindel
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
2024, which I’m still slowly getting used to.
Dec 26, 2025
Laurefindel
replied to the thread
D&D General
Alternate firearms rules (input needed)
.
If it makes it easier to understand my intention, see firearms as a single-use wands of bullets, with no spellcasting or class prerequisite.
Dec 26, 2025
Laurefindel
reacted to
Blue's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
I like the direction you are going, because it really does create it's own niche for the weapons. That said, we have historical records...
Dec 26, 2025
Laurefindel
reacted to
aco175's post
in the thread
D&D General
Alternate firearms rules (input needed)
with
Like
.
I like the advantage on saves for long range. Pistols are not range weapons more than 30ft What about exploding dice like Chromatic...
Dec 26, 2025
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