Recent content by leozg

  1. leozg

    D&D (2024) Is it possible to balance the six abilities?

    Made me remember Dex mods in Ad&d 2e where 7-14 Dex had no modifier difference, so players tried to keep it 7 unless they needed a bonus or were concerned about Dex skills.
  2. leozg

    D&D 5E According to the Hasbro Q1 earning call D&D sales are up substantially.

    At some point they decided to release this 2024 version instead of a new edition, so maybe it would be interesting to compare the current increase in sales with the potential increase in sales of a new edition. Since it would be an estimate, the increase in sales when 5e2014 came out would be a...
  3. leozg

    D&D (2024) Removing Concentration

    So if I want to do meaningful things without being overshadowed I can't roleplay a martial, I have to choose a caster? Nice game design.
  4. leozg

    D&D (2024) Do We Really Need Levels 11-20?

    Maybe if the game wasn't so broken in high levels, there would be more people playing it. Previous edition have 30 levels and I had less problems DMing high levels back there than now. My players also enjoyed more. Epic levels were a different game, you could do a lot, but the goals and...
  5. leozg

    D&D (2024) Disintegrate Reverted to Old Wording

    No it is not. It was errata'ed because it was somewhat wrong and should not be solved by the DM. DM has a lot to think during the game, if something should be resolved by the DM then it should just not be written in the book in a way that causes this kind of problem.
  6. leozg

    D&D (2024) Creating good stealth rules for 2024 5e

    As I remember, it was fixed just once or twice, but anyway, it is better (imo) than the current 5e version, which by the way should've learned from previous mistakes (but didn't!).
  7. leozg

    D&D (2024) Creating good stealth rules for 2024 5e

    Why not use/adapt the 4e stealth rules? Don't remember having a problem with them.
  8. leozg

    D&D General Playstyle vs Mechanics

    D&D roughly supports the combat-centered playstyle. There are only nuances through editions, like 4e being more strategic, but nothing big.
  9. leozg

    D&D General What is your most prized Dungeons and Dragons Product?

    Forgotten Realms Campaign Setting (3e). 23+ years in use.
  10. leozg

    D&D General Normal Distribution Ability Scores

    Saw 2 good methods but can't find anywhere now. It was something like this: - First: Roll 6d6, write it down. For each number x rolled, calculate 7-x. Now you have 12 numbers. For each ability, pick 2 numbers and add 5. Range 7-17 (easy to change), somewhat random, the sum of the values is the...
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  12. leozg

    D&D General Normal Distribution Ability Scores

    Allow any CON/STR save to use either. Allow any INT/DEX save to use either. Allow any WIS/CHA save to use either.
  13. leozg

    D&D 5E Rant about Forced Movement

    You make it seems like abandon the game is the only solution. It should be the last resort. We can discuss here what is making someone unhappy and come out with a different solution. Maybe the unhappiness comes from a misinterpretation of a rule and a clarification can solve the problem, or a...
  14. leozg

    D&D 5E Rant about Forced Movement

    Allow me to disagree. There are better ways to allow choice, for example, providing optional rules. Excessive use of natural language leads to lack of consistency, causing the kind of problem described in OP. You can be clear with natural language, it will require more text, may be a little more...
  15. leozg

    D&D (2024) Current Stealth Rule Actually Works As Is. If Moving Out of Cover After Hiding Makes Enemies Immediately "Finds You", Hide Would Be Totally UNUSABLE.

    You are correct. You pointed what I consider one more problem. In this case what I do is not letting players use these abilities, because they could be used for metagaming to know success/failure when they couldn't figure it out by themselves. Besides 5e rulling, technically you never fail a...
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