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lewpuls's latest activity
lewpuls
posted the thread
Worlds of Design: Mind Your Mercenaries
in
*Dungeons & Dragons
.
Mercenary units were common in the pre-gunpowder era, and we hear their stories in some modern science fiction. Wouldn’t they show up in...
Friday at 11:12 AM
lewpuls
posted the thread
Worlds of Design: Battle Maneuvers
in
*TTRPGs General
.
The longer the campaign, the more likely PCs become military strategists. Here’s the basics. Picture by RGodforest - Own work, CC...
May 23, 2025
lewpuls
posted the thread
Worlds of Design: Magic, Magic Everywhere
in
*Dungeons & Dragons
.
Are there too many magic items in your campaign? Picture courtesy of Pixabay. “…and a +5 Sword” The nature of fantasy adventure...
May 9, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
This isn’t exactly an idle discussion, as I’m currently writing an RPG design book, likely but not certainly to be published (next year)...
May 5, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
Default setting. Not default game methods. Two very different things. "Baseline Assumptions of Fantasy RPGs"...
May 5, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
Nitpick: there were many fantasy games (though not RPGs) before D&D, and many, many fantasy stories, that took the default. Don't think...
May 4, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
My title was What would you expect in a Role-playing Game Design book?" You're right, the changed title is misleading. I do not control...
May 4, 2025
lewpuls
reacted to
Koloth's post
in the thread
Worlds of Design: What Should Be in an RPG Book?
with
Like
.
A discussion of the pro/cons of creating Yet Another Game System vs creating a supplement for an existing game system. Type of...
May 4, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
After the first paragraph (removed), this appears to be a discussion of what to put in a role-playing game. But the discussion is what...
May 4, 2025
lewpuls
reacted to
dragoner's post
in the thread
Worlds of Design: What Should Be in an RPG Book?
with
Like
.
Be true to yourself and you will never fall. Ultimately make the game that you want to play, that is the most authentic. However...
May 4, 2025
lewpuls
reacted to
Theory of Games's post
in the thread
Worlds of Design: What Should Be in an RPG Book?
with
Like
.
What a game is, how ttrpgs are different from other games and sample victory conditions of ttrpgs. The purpose and usage of...
May 4, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
"Rules of Play", one of the more well-known books about game design, stared with 80 pages defining what a game was, then admitted that...
May 4, 2025
lewpuls
replied to the thread
Worlds of Design: What Should Be in an RPG Book?
.
How big the market is is usually the big question. Publishers occupy different niches in the market. Not enough sales for one might be...
May 4, 2025
lewpuls
reacted to
Henadic Theologian's post
in the thread
Do Tariffs Apply To RPG Books? Maybe, Maybe Not!
with
Like
.
TTRPG made from Canada that are compliant with USMC have no tariffs on them at all, just saying, if you print Canada, no one is going to...
May 3, 2025
lewpuls
reacted to
MGibster's post
in the thread
Do Tariffs Apply To RPG Books? Maybe, Maybe Not!
with
Like
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This is what makes it especially difficult to plan. We don't really know what's going to happen next week let alone six months from...
May 3, 2025
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