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You Don’t Have To Leave Wolfy Behind... In 'Pets & Sidekicks' Your Companions Level Up With You!
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lichmaster's latest activity
L
lichmaster
reacted to
Morrus's post
in the thread
Level Up Gateway
Now that's a 20th level fighter!
with
Wow
.
Guess what's got 20th level fighters now? https://levelupgateway.com/campaigns/iffexMQ6Pkr6/characters/YFqb-NZ2J0uq
Yesterday at 8:24 PM
L
lichmaster
replied to the thread
WOIN
WOIN Bestiary (a WIP sneak peek)
.
Awesome, esp the quest hooks! Regarding Death from on High: it states it does 1d6 extra damage instead of 1d6. I think this is a typo...
Sunday at 2:06 PM
L
lichmaster
reacted to
Morrus's post
in the thread
WOIN
WOIN Bestiary (a WIP sneak peek)
with
Love
.
A sneaky, early, work-in-progress glance at the WOIN Bestiary coming later this year!
Sunday at 1:50 PM
L
lichmaster
reacted to
Tessarael's post
in the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
with
Like
.
Agreed. You can not normally move 15' as part of your action, unless you use your action to Dash. So I assume the additional movement in...
Saturday at 8:33 AM
L
lichmaster
replied to the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
.
Hmm... The description of the maneuver states "you can make a melee weapon attack against it using the result of your check instead of...
Friday at 9:02 AM
L
lichmaster
replied to the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
.
Yes that's also a very viable option. Maybe if I were to redesign the system (not that I was involved in any way nor that I'm...
Friday at 8:55 AM
L
lichmaster
reacted to
guachi's post
in the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
with
Like
.
Yes, it does taper off. Luckily, you can replace a maneuver with another of the same Degree when you gain more maneuvers. Berserker's...
Friday at 8:52 AM
L
lichmaster
reacted to
noodohs's post
in the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
with
Like
.
I am a native speaker and I agree it could be more clear. It says you move 15 ft, not that you jump 15 ft. It also says that you make...
Thursday at 3:49 PM
L
lichmaster
reacted to
Morrus's post
in the thread
Level Up Gateway
Level Up Gateway July Dev Update: Monsters, companions and campaign sources are here!
with
Wow
.
Yep, a BIG new functionality update this month with monsters, companions, and campaign sources...
Thursday at 3:42 PM
L
lichmaster
replied to the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
.
I agree with this, but it is something you can also get at lower levels. My point is that this maneuvre doesn't scale, so while it's...
Thursday at 1:20 PM
L
lichmaster
replied to the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
.
No, but you'd need to find a way to pinpoint the position of the enemy. I'd at least require a perception check for that
Thursday at 8:30 AM
L
lichmaster
replied to the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
.
The Level 1 fighter of our new campaign took the Battle Ready fighting style exactly for that: at the beginning of the day he activates...
Thursday at 8:28 AM
L
lichmaster
replied to the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
.
I'm not a native speaker, but if this is how it's supposed to work I find the spelling really poor for this one. A way clearer statement...
Thursday at 8:24 AM
L
lichmaster
reacted to
guachi's post
in the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
with
Like
.
Also, right in that Tradition, is Springing Stance. That gives you expertise on Acrobatics checks and checks to jump.
Thursday at 8:18 AM
L
lichmaster
reacted to
Tessarael's post
in the thread
Level Up (A5E)
How is Bounding Strike combat maneuver supposed to work?
with
Like
.
Strictly speaking, Bounding Strike doesn't specify the length of the jump, so it is not clear that a low Strength character would clear...
Thursday at 8:15 AM
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