Recent content by Lidgar

  1. Lidgar

    (IC) Dog Days of Doom!

    Before leaving the shop, Deirdre once again prayed to her god, this time to guide her feet as she navigated the rooftops and made her way towards the market's exit. She almost felt weightless as her lithe form glided over the tiles and thatch. It was not long before she saw the others. They...
  2. Lidgar

    (OOC) The Dog Days of Doom

    Deirdre was planning to use the rooftops. Avoids the stealth roll at disadvantage. Will do that unless @Steve Gorak or @Kobold Stew objects.
  3. Lidgar

    (IC) Dog Days of Doom!

    Upon gathering the much needed healing potions and holy water, Deirdre turned to the others. "I'm afraid the doors and windows will not keep the unlife out for long. Let us depart." She then climbed the ladder back up to the balcony, waiting for Anson and Benny.
  4. Lidgar

    (OOC) The Dog Days of Doom

    Yeah, as tempted as I am to stay and search more, I think we need to bail. Out the balcony and around the back, making a beeline to the others. We got what we came for!
  5. Lidgar

    (OOC) The Dog Days of Doom

    Good point. I’m not familiar with that spell, so good to know for next time.
  6. Lidgar

    (IC) Dog Days of Doom!

    Cures and Curiosities - Round 2 Deirdre acknowledged Anson's pleas, but not before hurling another bolt of fire from her outstretched hand at the Vampire Mist. "This is a foul abomination that may prove to be too much for us!" she said with alarm before moving back out onto the balcony...
  7. Lidgar

    (OOC) The Dog Days of Doom

    Ha! Just saw both of you posted attacks - and both hit! Change of plans then, Deirdre will attack and move like Anson did.
  8. Lidgar

    (OOC) The Dog Days of Doom

    Hmm, ok. How's this. Let's start with Deirdre trying to turn it. If it's turned, we'll have 1 minute to gather potions. She will get one use of channel divinity back on a short rest (she has 2 uses per long rest). If that fails, Anson and Benny/Max can try to damage it more or we can just make...
  9. Lidgar

    (OOC) The Dog Days of Doom

    Sounds good - at least we know it damages it. Let's see what @Steve Gorak says.
  10. Lidgar

    (OOC) The Dog Days of Doom

    For the shop encounter (Anson, Benny, Deirdre), we've done 12 damage to the mist I think (all fire damage, which seems to affect it). While we can retreat, it means forgoing the potions and holy water. Options include pelting it with another round of fire spells (and hope the dice are on our...
  11. Lidgar

    (IC) Dog Days of Doom!

    Did Deirdre's fire bolt attack miss?
  12. Lidgar

    D&D General Weapon Mastery - Yea or Nay?

    Interesting to see the poll results. I'm a little surprised by the number of folks that are not fans of weapon mastery - at least how it's currently executed. As for slowing the game down, in retrospect, it feels more like the cumulative effect of a new subsystem coupled with all the rule...
  13. Lidgar

    (OOC) The Dog Days of Doom

    I sure hope he is. The temple isn't named Sulaco by any chance? On another note, I'm really overdue for a rewatch...such a classic.
  14. Lidgar

    (OOC) The Dog Days of Doom

    We started at the Emporium, so assumed we needed to exit at the "south" end - but yeah, may need @TaranTheWanderer to clarify that for us.
  15. Lidgar

    (OOC) The Dog Days of Doom

    Hoping we can take down The Fog, grab a bunch of healing potions, and then high tail it to the exit. If not, I'm sure you'll hear our screams. We're not in space after all.
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