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Recent content by LightPhoenix

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    Dear Wizards of the Coast, sorry we stole your food truck...

    Dear WotC employees, I worked in the building one block over from you guys. Our company decided we needed some more space, so we moved down the street, all the way to Tukwila. The other day, a food truck (selling wood-fired pizza) arrived in the parking lot of our office park. I learned...
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    WotBS 5e conversion of Zeitgeist or WotBS?

    Would this stop someone unaffiliated with ENP from doing a fan conversion? What about a thread here that simply lists notes instead of any stats; for example, use this 5E critter for the red-armband thugs?
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    D&D 4E 4e companion characters to round out party in a single player game

    The absolute key part of running companion characters is to make them as simple as possible. I like MerricB's suggestion of using average damage; I wish I had done that. When choosing abilities, make sure to choose very simple abilities with few riders. The more complex an ability is, the...
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    D&D 4E WotC this is something you absolutely cannot screw up in 5E like you screwed up in 4E

    The main issue here (IMO) isn't really dinosaurs themselves, but the awful compound name trend that started sometime during 3E (Wormwood mentioned Eberron). However, dancing around that issue... The renamed dinosaurs make sense from a descriptive and historical point of view. Most creature...
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    D&D 4E WotC, DDI, 4E, and Hasbro: Some History

    Easy problem first - Hasbro does not own the rights to make any D&D games, regardless of edition; AFAIK they still belong to Atari. They were sold off (via Hasbro Interactive) around the time Neverwinter Nights was made. So any further issues are a moot point - Hasbro can not make a D&D...
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    WotBS Best way to scale down Gate's Pass for 3 players in WotBS?

    I recommend checking Stalker0's guide to reducing grind. The biggest problem with scaling the number of PCs is dealing with the changes to action economy (specifically actions per round). I've found a lot of the suggestions Stalker0 put forth to reduce grind also reduced some of the...
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    Sports - Pitt and Syracuse starting a new re-alignment?

    Being from Syracuse, I'm a big Orange fan, but I've always been a big fan of the Big East as well. As disappointed as I am that we'll (most likely) be leaving, I have to say I'm not surprised; the writing has been on the wall for the BE for a while now. If I had to guess, I'd say what...
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    Eureka/Warehouse 13/Alphas Discussion (7/11 spoilers)

    I didn't see a Truth Seeker thread on the Monday night Syfy lineup, so I thought I'd get things going. There be spoilers, so if you haven't watched them yet, stop reading now. Eureka I know not everyone is a fan of the reboot, but I definitely am. The emasculation of a lot of the characters...
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    D&D 3E/3.5 Converting a duskblade from 3.5 to 4e?

    A reflavored Hexblade is really the only thing that comes close.
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    ZEITGEIST Ran a real-life ZEITGEIST playtest yesterday

    An ever expanding boundary... :p
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    D&D 4E Running player commentary on PCat's 4E Campaign - Paragon Tier

    Not Piratecat, but I've had trouble adjusting to the whole Pursuing Avenger myself. In my mind, I try to use it as an excuse for the monster to harry the ranged players without feeling too guilty for ganging up on them.
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    WotBS WotBS critiques for Zeitgeist planning?

    I typically don't run full-on NPCs, just companion characters. They only have a couple of powers, so they're not complex, and they don't tend to overshadow the PCs. Honestly though, I like them mostly because I simply don't have time, nor the desire, to go and re-balance every encounter...
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    WotBS WotBS critiques for Zeitgeist planning?

    I on the other hand appreciate having them; with only three players, balancing becomes a real chore. NPCs allow me to focus more on the prepping the game than on prepping the combats. It's probably way to much work for relatively little payoff, but I think it would be neat if each adventure...
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    WotBS 3-man group for WotBS

    I only have three players, and the companion characters work fairly decently. They actually work the opposite of how RangerWickett implied - they get a decent array of powers (one at-will, encounter, utility, racial, role-if-leader) but use vastly simplified math (and no feats). You can, of...