Recent content by LightWarden

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    D&D 4E 4E Character Optimization WOTC rescue Handbook Guide

    Fair enough, I added the At-Will guide because it was mentioned on the first page by @Fred Derf and it takes less than 10 minutes to fish a guide out of the Wayback Machine. As far as I can tell the Emergency Evac Lifeboat still works as normal, yes? Or should I be dumping these things...
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    D&D 4E 4E Character Optimization WOTC rescue Handbook Guide

    Well, the good news is that the Wizards Migrator seems to work perfectly fine with the copies of the posts stored in the Wayback Machine. Though for some reason attempting to load the Thief Handbook from the Wayback Machine causes the program to hang on the conversion part. :confused:
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    Psionic Options PPs/EDs Show PPs Cerulean Adept (PHB3; Psion) - on AP can spend an At-Will with 1 aug and not pay the PP cost Class 1st-Level At-Will Powers Show Ardent Demoralizing Strike (PHB3) Energizing Strike (PHB3) Focusing Strike (PHB3) Impetuous Ruin (PsP) Ire Strike (PHB3)...
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    Primal Options PPs/EDs Show PPs Ancestral Weapon (PrP; Barbarian) - Can use a melee At-Will in place of the MBA for rampage Building Thunder (PrP; Barbarian) - 20d Rage power deals 1[W] to all nearby enemies when you hit with an At-Will Calm Fury (PrP; Barbarian) - 20d Rage power grants THP...
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    Martial Options Generic Feats Show Heroic Martial Readiness (MP2; any martial) - gain another martial At-Will power that you can swap in after extended rests Unexpected Flourish (Dr385; any martial, Spellscarred) - gain a 1st-level At-Will arcane attack power as an Encounter power...
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    Divine Options Feats Show Heroic Bane`s Tactics (Dr372; Deity: Bane) - Use an At-Will single-target melee attack in place of the MBA on an opportunity attack Domain Synergy (Dr379; Cleric) - bonus to attacks after using a CD power with the at-will of the associated domain feat Resonating...
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    Arcane Options Feats Show Heroic Arcane Reserves (AP) - +2 damage with Arcane At-Wills if all Arcane Encounters are expended Arcane Spellfury (PHB2; Sorcerer) - Attack bonus against enemies hit with Sorc At-Will Defiling Action (DSCS; arcane defiling power) - When you spend an AP to use an...
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    Racial Options Feats Show Gnoll Fierce Charge (Dr367; Paragon Gnoll) - Use an At-Will instead of a MBA with your ferocious charge Half-Elf Versatile Master (PHB2; Paragon) - Your Dilettante power is now an At-Will Human Bogtangle Bloodline (Dr386) - 2 feats to swap a class At-Will for a...
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    The At-Will To Powe: A Guide to At-Will Enhancing (by dielzen)

    The At-Will To Power A Guide to At-Will Enhancing Welcome to my second guide (not a handbook) to thematic options for optimzation. This one will focus on At-Will power enhancers; Domain Feats, Style Feats, etc. This guide will contain all Level 1 At-Will powers. Additionally it'll...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Sample Builds: Ones Who Roam Central Casting The goal with this build is to make the most of the resources contained in the Essentials books. As such, only material from those books will be considered when making choices for this character. Race: Elf. Paragon Path: Intrepid Scout. Epic...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Equipment: Geared To Roam Here, I'll be talking about what weapon types and armor types work best for you. Magic gear is described below. Weapon Groups: Defending Those Who Roam Axes - The members of this weapon group deal good damage, and their feats only require a mediocre Con investment...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Paragon Paths: Great Ones Who Roam Unfortunately for the Scout, a lot of good Ranger Paragon Paths require either Hunter's Quarry or a Ranger fighting style, so you'll only have access to but a fraction of the wide selection typically enjoyed by a Ranger. Ranger Paragon Paths Arena Champion...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Recommended Feats: Preparing to Roam The emphasis here is on 'recommended' feats: I won't be talking about feats that are rated lower than Black, because they're likely just not a good idea for your character or an outright trap. Overall, you have certain priorities when it comes to feats...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Scout Aspects: Roam Through Combat Instead of At-Will attack powers, the Scout has access to a series of Aspects, which are Stances that typically modify his basic attacks. You get to choose two Aspects at L1, as well as an additional one at L7 and L17. In this section, we'll discuss which...
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    Wherever I May Roam: A Scout's Guide (by lordduskblade)

    Wherever I May Roam: A Scout's Guide "A scout is never taken by surprise - he knows exactly what to do when the unexpected happens." -Sir Robert Baden-Powell Gather 'round the fire, young ones. I've been told you want to be able to track your enemies down, in order to exact punishment on...
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