Barbarian 13
Bard 21
Cleric 18
Druid 19
Fighter 22
Ranger 12
Rogue 20
Paladin 17
Wizard 13
Sorcerer 12
Warlock 6
I have no idea how to change the color of the text.
Fighter upvoted, Warlock downvoted
Uh...yeah...I thought that was incredibly obvious that it was a joke. In the future I will label all "joke" posts with an obvious heading (i.e. THIS IS A JOKE NOT TO BE TAKING SERIOUSLY IN ANY WAY) so as not to cause an international incident.
I always forget that for some people the Internet...
I'm curious: did you change the final boss (aka The Reptile God)? I always felt that it was insane to have such a powerful creature for an adventure intended for 1-3 level PC's and that the PC's HAD to have outside help in order to survive that encounter.
You're correct that you could still use the bonus action for the shadow-step and then attack twice (with Extra Attack) with a rapier but on your next turn I'm not sure how many weapons you could sheathe/unsheathe without having to use the Use An Object action which is why the Dual Wielding feat...
I just reviewed the rules for monks and noticed the following on page 78 of the PHB which renders this entire discussion (in regards to rapiers, short swords and unarmed strikes) moot: "You gain the following benefits while you are unarmed or wielding ONLY monk weapons (the rapier is NOT a monk...
Are you aware that you would need to have the Dual Wielding feat in order to use a rapier in one hand and a short sword in the other because the rapier is NOT a light weapon?
Personally, if I were the DM, I would not allow that second scenario (use first attack with the rapier and the second...
Why would proficiency in rapier be a big deal? I don't think you could use the monk's off-hand attack as a bonus action with a rapier since it is not a "monk" weapon.
I'll chime in here as someone who is both introverted AND shy...
I had been out of face-to-face gaming for a LONG time. When I last played, it was with friends, so I felt more comfortable in participating in the "social" aspect of the game (e.g. talking to NPC's) but I was never comfortable...
Personally, I think the DM should roll death saving throws and keep them secret from all the players (including the dying PC) thus preventing the meta gaming that often takes place where clerics can forgo casting a Spare the Dying cantrip or healing spell because they "know" that the dying PC...
I agree wholeheartedly.
As a 1st Edition loving grodnard, I find 5E "tolerable" (meaning I prefer it to 3.PF/4E but still vastly prefer 1E) but there are three aspects of the game that I detest: spammable, scaling 0-level spells, no negative HP and heal back to full HP after a long rest. The...