so i need a little help, im playing a jedi in star wars 2e and im not very familiar with the system. with this character im planning on becoming a jedi scholar because i want to make a holocron but i cant find the rules or stats for making one so any advice/assitance would be greatly appreciated!!!!
so is it true that in 4E magic missile was changed and it now hits automatically, and does shield still counter it? personally i liked the fact that in 3rd magic missile always hit but with all the changes done to 4th to make everything fair and equal and everyone is on par with everyone else...
i was just wondering if such a thing was possible, or even more than one paragon path for that matter since it appears that prestige classes have been GREATLY altered. ill keep on researching but if anyone would like to throw in there 2cents and stuff like that please feel free!
i would just like to say that i am also new to DMing 4e, and alot of these posts help out. and to confess something else... 4e is my first time DMing period, and let me just say it was one of the scariest things ive ever done. it was only scary in the fact that i was really nervous because i was...
well im playing a hybrid sorcerer wizard and im trying to plan out what im going to do for an epic destiny. ive read both of them and am having trouble deciding which to pick. like all ED's they offer up immortality and all these other nifty abilities. my character doesnt use any weapons for...
i personally dont worry too much on boosting my ac with wizards because luckily the group i adventure with is mostly meatwalls, which leaves me with focusing on damage output... sometimes the best defense is a good offense!
so for the latest game that im currently in im playing an artificer. back when i first played on in 3.5 i immediately liked it, and right now with 4e im still trying to warm up to it and im not real sure if i like the changes the class went through. so im looking to hear anyone and everyones...
so i kinda dont like some the changes to the way magic works in 4e, like taking out some certain spells, making certain spells usable only during encounters, teleporting is now limited to combat and or short distances, and making magic items. i love the fact they took out the xp cost but now it...
a little bit about my character... im looking to be an uber mage of doom(or as close as possible) so far im already a hybrid wizard/sorcecer and im looking for paths that'll help me achieve this goal and both of those paths look very interesting but im also looking for true immortality