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Lord Shark's latest activity
L
Lord Shark
replied to the thread
D&D General
Self-Defeating Rules in D&D
.
I'd say torches have been irrelevant since 1E. Sure, you used torches and lanterns for a couple of levels -- and then the party cleric...
Sep 8, 2025
L
Lord Shark
reacted to
TwoSix's post
in the thread
D&D 5E (2024)
5.5 Fighter Best Eince 2E
with
Like
.
Nah. I have no particular opinion on the '24 fighter, but the 4e fighter is absolutely the high point of fighter design. It has a...
Sep 8, 2025
L
Lord Shark
reacted to
Reynard's post
in the thread
Daggerheart "Description on Demand" a GM DON'T
with
Like
.
First of all,we should not take anything the Alexandrian writes particularly seriously. Second, asking players to fill in details...
Sep 5, 2025
L
Lord Shark
replied to the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
.
Sure, but that's easier to do if you don't hand out magic items as lavishly as the 1E treasure tables do, and if you don't expect the...
Sep 3, 2025
L
Lord Shark
replied to the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
.
Magic gear as a power add is fine. Magic everything is silly, and a major contributor to making magic feel uninteresting (especially if...
Sep 3, 2025
L
Lord Shark
replied to the thread
D&D General
I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome
.
I've always thought "Fighters can use ANY weapon and ANY armor" was overrated because, let's be honest, in most 1E games you'd be...
Sep 3, 2025
L
Lord Shark
replied to the thread
Check Out The Mutants & Masterminds 4E Playtest
.
The Pathfinder 2e playtest PDFs were free. They did print and sell a physical copy as well, but that was aimed more at collectors and...
Aug 8, 2025
L
Lord Shark
replied to the thread
D&D 5E (2024)
Heroes of the Borderlands
.
And anyway, if we're playing by old school rules, all those humanoids in the Caves are inherently, irredeemably, monstrously evil. Why...
Aug 7, 2025
L
Lord Shark
reacted to
Charlaquin's post
in the thread
D&D General
Mike Mearls' blog post about RPG generations
with
Like
.
I’m extremely skeptical about this, because Mearls has been beating a similar drum since 2012, when he designed 5e and sold it on...
Jul 23, 2025
L
Lord Shark
reacted to
Jacob Lewis's post
in the thread
D&D General
Mike Mearls' blog post about RPG generations
with
Like
.
While I get what this article is going for, something about it doesn’t sit right. It frames the whole hobby as if D&D and its direct...
Jul 23, 2025
L
Lord Shark
replied to the thread
RPG Evolution: What Do You Mean, "Run"?
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In my experience, it's more that allowing enemies to retreat invariably leads to them alerting the entire dungeon/castle/whatever and...
Jul 2, 2025
L
Lord Shark
reacted to
Thomas Shey's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
Well, the problem there is that PCs aren't shabby at making a retreat impossible for opposition in a lot of games either, and a lot of...
Jul 1, 2025
L
Lord Shark
reacted to
Thomas Shey's post
in the thread
RPG Evolution: What Do You Mean, "Run"?
with
Like
.
One of the things that complicates this is a lot of games have really poor rules for handling attempts to flee. The net effect of that...
Jun 30, 2025
L
Lord Shark
replied to the thread
Looking for a properly bleak game for a paper.
.
Polaris (the one by Ben Lehman, not the French submarine game).
Jun 30, 2025
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