Recent content by LordEther

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    Moorcock blasts Tolkien

    Raven Crowking, I agree with most of what you said, particularly involving the complexity of LotR, its presentation, and its characters. I feel the need, however, to throw out some thoughts on the "moral ambiguity" angle. I think the divide on the two writers' moral ambiguity stems from a...
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    Moorcock blasts Tolkien

    I would agree that The Lord of the Rings included a number of difficult choices. I don't by any means feel that Tolkien's work is light-hearted, "simplistic," or easy. His protagonists definitely have problems (in the modern age of fantasy, it's easy to dismiss the horrible racism involved in...
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    Iron Kingdoms World Guide...

    If you're looking to run an IK game, the world guide is more than worth the cash, in my opinion. The product is massive (400 pages) and jam-packed with useful information. It starts with a History and Timeline for Immoren that runs a little over 30 pages. A lot of interesting stuff on how...
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    True20 is the ONLY 20 for me!

    Granted, that's possible. I agree that no one wants to play "B team" characters. And it seems you've experienced this in True20 play. My experience differs, however. :) I would contend that good game mechanics can make for a good game reminiscent of good literature (if desired); I feel the...
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    True 20 - Is it really Simpler?

    Yeah, I'd agree with you and D&DChick on the spellcasters... they're definitely the most difficult. Also, though (and I'm not sure whether or not this'll matter to many folk, but I'lls ay it anyway), I've found that 3.5 monster stat blocks are slightly easier to convert than 3.0. This is because...
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    True20 is the ONLY 20 for me!

    On the subject of languages, however, I would like to note that one would be hard pressed to find a system that could handle characters' ability to speak 6 million languages as anything other than an exception or special advantage. Whatever mechanic is referred to in these Living Force rules...
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    True20 Star Wars?

    Thanks for the pimping, True20Chi--er... DnDChick. :) Yeah, we've got some great discussion going on at the True20 boards and a lot of (sometimes wildly divergent) ideas. If you can stand it, igavskoga, you can read through all 12-13 pages of the True Force thread to find out each poster's...
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    True20 questions

    The True20 Bestiary has an expanded weapons list in the Appendix. Maybe there. Again, I don't have it in front of me, right now, but I'd assumed it was the source.
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    True 20 question: Toughness vs Defense Bonus?

    I'll give this a try. Basically, True20 works a bit differently from standard d20. In the latter, things like armor, tough hides, and protective spells add to AC (which is basically the DC for any attacks made against one's character). Hit points are used to measure things like near-misses...
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    True20 questions

    Oh, agreed! :) It was really troublesome for me converting certain weapons from other settings, such as the Iron Kingdoms, where the Caspian Battleblade, a huge, broad-bladed sword (2d4), winds up weaker than a longsword (1d8), due entirely to its higher minimum damage roll (2d4: +2 damage...
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    True20 questions

    Hey, Aus_Snow. Yeah, I think there was a brief flood of threads involving pharmaceutical ads a little while back. Maybe they're looking a bit harder at new forum members because of that. Whenever you get there ( :p ), I look forward to seeing you on the forums. Yeah, this is a bit of a sticky...
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    Tell me about BESMd20

    In a sense, yes, although weapon skills come out a bit cheaper than BAB (as it should be, as they are applicable only in set circumstances, similar to "Flawed" powers and feats in 1E M&M. What I think MoogleEmpMog was referring to in the statement was the fact that characters can buy attack and...
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    explaining D&D combat to newbes

    Another thing, one that many GMs/DMs forget, is that the aforementioned abstractness should be incorporated into play. I would humbly suggest not describing every HP loss as a wound, whether that be a flesh wound, shoulder slash, or deep belly penetration (sorry...). While some damaging blows...
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    Tell me about BESMd20

    Well, here goes a little primer... the game is point-based. You build your characters on a set of Character Points (hereafter described as CP) from the bottom up, in a manner similar to M&M. Classes consist of set "packages" of 10-CP/level modifications (which is why you can go classless if you...
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    Final Fantasy VII: Advent Children:How to?

    This might be a little off, but might I suggest Big Eyes Small Mouth d20? I think the base system needs a little work in some areas, but it emulates the over-the-top, anime-esque feel of Final Fantasy pretty well. As a matter of fact, if I look around a bit, I might be able to find the FF...
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