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Recent content by Lore Raithbone

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    Challenge! I want to convert your concept!

    Well, there are two ways you can do this. The first is to take a Dragonborn Fighter with a good int or dex and dabble a little in an arcane class (Wizard or Warlock) to gain some magic attack powers. I'd work the grafts as refluffed magic items, as its the simplest method and preserves...
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    Challenge! I want to convert your concept!

    I came into this thread to post that :) - I'm a wandering minstrel, who tells stories and performed for the masses. My gilded tongue and skill with the lute enables me to encourage friends and captivate foes. In a pinch, I can survive through my skill with a blade, by the deft lift of a few...
  3. L

    Wizard at 30 still using magic missle?

    Thats why Wizards have improved initiative and encounter battlefield control powers :)
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    Cloak of Invisibility: Best item in the game?

    orcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcusorcus Okay, thats out of the way; I completely agree with you. You can still use stealth (and your daily powers) to hide from Orcus/other...
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    D&D 4E Does 4E lead to longer/deadlier combats?

    He just ran a sample encounter by himself, he added two additional slingers to see just how quickly the fight could turn deadly, and "(I had them use a round to climb onto the rock stacks before combat began and also allowed the monsters surprise to see the effect)" - they had situational...
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    Multiclass Feat Weirdness?

    Sure, if you Multiclass into Cleric you can't take any of the channel divinity feats; but you can take Agile Hunter (Ranger), Backstabber (Rogue), Inspired Recovery (Warlord), Lethal Hunter (Ranger), Precise hunter (Ranger), Press the Advantage (Rogue), Surprise Knockdown, Arcane Mastery...
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    NPC merchants have a damn good union!

    Brilliant idea, but I've been doing it since 3.5 so I'm biased :) This is seriously a very easy way to deal with 'unexpected money' that players generate through ingenuity. They certainly -feel- like they are getting rewarded, and thats what counts; hell, if they are 5% - 10% over wealth by...
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    I have a problem.... [DMing]

    Well, here is something you could try: run a 1st level murder mystery. The players are the local town guards/hired to help the guards, and it will help you with NPC interaction while at the same time playing to your strength of being able to tell a good overall story. Here is the prep for it...
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    Another Broken Combo: Seal of Binding and Divine Regeneration

    Regen 30 is pretty huge; I too think it was supposed to be ability modifier and this was a typo.
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    20% item resale value: impossible!

    I paid $200 for the Bud-K "Dark Knight Slayer Sword" and tried to pawn it, but I can only get $20 bucks for it! For some reason, its hard to quickly sell weapons and armor.... or maybe I am trapped too!
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    D&D 4E 4E Sample Combat: The Terrasque

    The disparity between Astral Storm and Meteor Shower make me sad. Astral Storm is just stupidly good; granted, the Tarrasque would have left the area if it were unstunned (which is the intent of the power, as far as I can tell), but since it only hits enemies your allies can move through it...
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    On Gishes.

    How does AoE marking work? You can only mark one target at a time; i.e. if you mark 20 kobolds only the last one marked is the one marked.
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    D&D 4E 4e Ranger: New God of Damage? Armor Splinter + Blade Cascade + High Wisdom Ranger

    I agree with Njall here ;) To begin with, its hard to fly in 4e, and even if you are flying the Tarrasque can just jump after you. More importantly, why would the Tarrasque stand there and let you slowly pelt it? It could go take cover, or ignore you and attack the rest of the party, or a...
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    Rangers - TWF or Ranged?

    I agree with the Con issue; however, the feats Durable and Toughness go a long way to addressing low con scores; 14 con becomes an effective 18 con with Durable for the purpose of healing surges (an extra two) while toughness is like having a base con score 5 points higher! As far as strength...
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    Rangers - TWF or Ranged?

    Drow Ranger s 15 +1 +1 +1 = 18 c 13 +1 = 14 d 14 +2 +1 = 17 i 10 +1 = 11 w 15 +1 +1 +1 = 18 c 8 +2 +1 = 11 Well - there you have a level 11 Drow Ranger. Seems to me MAD is not really an issue in 4e - that ranger is sitting pretty on two 18s, and only needs to drop 1 point...
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