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loverdrive's latest activity
loverdrive
replied to the thread
“Really narrative D&D” - a new RPG genre?
.
As someone who made one (Swords under the Sun) and is playing/running Grimwild right now: I think they inherently suck. D&D benefits a...
Sep 21, 2025
loverdrive
replied to the thread
D&D General
The rapier in D&D
.
Hell yeah! Me too! I mean, D&D rapier can only thrust, while our world rapiers very much can cut, so it must be an estoc with beefed up...
Sep 21, 2025
loverdrive
reacted to
Steampunkette's post
in the thread
D&D General
The rapier in D&D
with
Like
.
In truth, is -any- weapon made by mortal hands a valid choice against a dragon? Consider, just for a moment, the sheer -size- of a...
Sep 21, 2025
loverdrive
posted the thread
D&D General
Hit Points are a great mechanic
in
*Dungeons & Dragons
.
So after a few years of running a lot of games with different variations of wounds system, I can say only one thing: I hate them...
Sep 21, 2025
loverdrive
replied to the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
.
Right! I know I was missing something! Sorcery points can be spent on casting a melee attack cantrip as a bonus action, with main action...
Sep 17, 2025
loverdrive
reacted to
Steampunkette's post
in the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
with
Like
.
Cool. So we're coming at class design from wildly different angles. Heavy Armor Proficiency, d10 hit dice, full weapon and shield...
Sep 16, 2025
loverdrive
replied to the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
.
As a designer, I don't see a problem in splashing. Sorcadin is fun! Coffeelock is kind of neat, but whatever. I haven't played Lockadin...
Sep 16, 2025
loverdrive
replied to the thread
D&D General
D&D 6e ala Steampunkette: Structural thoughts
.
I think multiclassing works mostly fine, the main issue is that non-casters don't have a uhhh bus to connect them. Paladin/Sorcerer, or...
Sep 16, 2025
loverdrive
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
I recently read something online that said that a D&D GM is not really bound by any rules: for instance, they're not bound in any...
Sep 16, 2025
loverdrive
reacted to
pemerton's post
in the thread
D&D General
The Great Railroad Thread
with
Like
.
The example I gave wasn't fudging dice: rather, making choices like "If the PC has AC 20, then give the NPC a +15 attack bonus" or "If...
Sep 16, 2025
loverdrive
reacted to
Micah Sweet's post
in the thread
Hit points as luck
with
Like
.
I'm not talking about damage. I'm talking about healing. You create a Basic Healing Rate (an baseline amount a spell will heal you based...
Sep 14, 2025
loverdrive
replied to the thread
Hit points as luck
.
Conceptually, I'm not a big fan of "HP as luck". It makes little sense to me, especially in games where randomness (Actual Luck) is...
Sep 12, 2025
loverdrive
replied to the thread
D&D General
Self-Defeating Rules in D&D
.
Another self-defeating part of the game is... combat! There's so many options and so little restrictions in combat that it's...
Sep 11, 2025
loverdrive
reacted to
EzekielRaiden's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
Just remember folks: Realism. Verisimilitude. Accuracy to real-world materials, physics, and phenomena. That's what D&D is all about...
Sep 11, 2025
loverdrive
reacted to
EzekielRaiden's post
in the thread
D&D General
Self-Defeating Rules in D&D
with
Like
.
Careful--you might remind folks (or reveal to them) that the roots of D&D are actually extremely, extremely close to superhero comics...
Sep 11, 2025
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