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Lucas Yew's latest activity
Lucas Yew
reacted to
Minigiant's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
There is an option. You have to display actual examples of martials at various levels and build the classes to that. The core issue is...
1 minute ago
Lucas Yew
reacted to
grimmgoose's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Sad
.
IMO it's an unsolveable problem (for D&D and its derivatives). 1. You can't make martials like spellcasters because it'll make people...
1 minute ago
Lucas Yew
reacted to
Minigiant's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Everyone misses the key issue with Ranger and Paladins. Unique spells or exploits that resemble their myths appropriate to their level...
2 minutes ago
Lucas Yew
reacted to
Corinnguard's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Gag them, tie them up and take away their spell components...
2 minutes ago
Lucas Yew
reacted to
Cap'n Kobold's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Given that the popularity of martials like Fighters was retained even in editions where it was known and acknowledged that there were...
Today at 3:59 AM
Lucas Yew
reacted to
Ashrym's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Wow
.
Duplicating the spell includes duplicating the restriction. That's why it becomes a semantic argument where I think both...
Tuesday at 9:58 AM
Lucas Yew
reacted to
ezo's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Meh -- IMO it is more "Rulings? WTF!?!":confused: RAI is a lazy way for game design. If you intend for something to work a certain way...
Tuesday at 9:58 AM
Lucas Yew
reacted to
ezo's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Wow either you're trolling or just don't get it: THIS IS RAW discussion (at least on my side). It is a broken feature of the game that...
Tuesday at 9:54 AM
Lucas Yew
reacted to
Corinnguard's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
That's okay, it had plenty to spare. The 5e Fighter had Fighting Style, Second Wind, Action Surge, Indomitable, and Extra Attack 1,2,3...
Tuesday at 9:48 AM
Lucas Yew
reacted to
Minigiant's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
The issue is that the current champion doesn't match any full casters under the paradigm of anything but 6-8 encounters with 30 combat...
Tuesday at 9:48 AM
Lucas Yew
reacted to
Minigiant's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Look at epic boom feats You have Basic ones like Combat Prowess Advanced ones like Fate Then you could mast some complex mess of an...
Tuesday at 9:47 AM
Lucas Yew
reacted to
MuhVerisimilitude's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
You are overcomplicating this thing something fierce. We already have a standard for basic. The champion. We can use that as a starting...
Tuesday at 9:45 AM
Lucas Yew
reacted to
Corinnguard's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
Only if the base game was a sentient construct. It's more likely that the designers of a given RPG set the standard. WoTC set the...
Tuesday at 9:44 AM
Lucas Yew
reacted to
Minigiant's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
You can have multiple levels of complexity in the same game. You just have to get over your biases. Many popular ideas are not in...
Tuesday at 9:44 AM
Lucas Yew
reacted to
Minigiant's post
in the thread
D&D (2024)
Martial/Caster fix.
with
Like
.
The base game D&D is a game of adding onto the base standard. (Can't get the bold off 😞) Fans make things more complex and harder than...
Tuesday at 9:44 AM
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