Recent content by lulzapalooza

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    Products Based on Ancient Civilizations

    Mystic Vista's Mindshadows is a good supplement based on a westerner's idea of India. MonkeyGod Enterprises from Stone to Steel details a lot of weapon-technology by time periods and areas, from India to Victoriana
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    drugs

    In my opinion, this is the best way to go. Adding a new system for your DM to roll his eyes at is pretty annoying, and really they're just grittier potions or poisons. Marijuana is an inhaled or ingested poison that has an effect of a few hours, a DC 14 save which you can choose to fail, and...
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    Mother of Monsters

    Check out Sword and Sorcery's Creature Collection II. There is a monster in there which is exactly what you're looking for. She's a monster who can store DNA or seed inside her womb, to create an army of monsters under her thrall. Also, the setting for Creature Collection has a god who fits your...
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    What are the practical limits of d20+mod vs DC?

    No matter how you cut the pie charts a d20+x is always going to equal something that doesn't scale all that well. It's not necessarily a bad thing, just an artifact of the way the d20 system works. EDIT: I also want to mention how arcane the idea of 'scaling' is. I understand you to mean that...
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    Dungeons & Discourse: Atheism (and related)

    When I DM, I wouldn't introduce a character who would be described as being an atheist. The gods are demonstrably real, you can go to their house and have a conversation with them. Someone who claims they don't exist is either uneducated or amazingly bullheaded. Dungeons and Dragons seems like a...
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    What are the practical limits of d20+mod vs DC?

    Yes, the d20 skills mechanic isn't perfect. I find that a lot of people who enjoy RPGs don't actually play all that many types of RPGs. Some do, but most find one or two systems that works for them and then they tweak their system to whatever they're doing. You'll see that the d20 system is what...
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    I need some interesting dice recipes

    I'm sorry for being pedantic, but you're thinking logically, not logistically. :P Logistics is; The detailed coordination of a complex operation involving many people, facilities, or supplies. The organization of moving, housing, and supplying troops and equipment. That is by far the coolest...
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    Programmers: please stand up!

    A tool a lot of people don't exploit to the fullest is Microsoft Excel; change the cells width and height to be roughly a square and use the borders and lines function to draw in what you need. Use quick-shapes as icons. You can make very nice black and white maps in about five minutes. It works...
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    Why do we have bandit scenarios?

    Well, look at all the wind-eggs! :P We all know, by virtue of caring about the game enough to be reading this, that sometimes a GM has to edit a published adventure, and that there is no end to the nuance that can be had in doing it, but ultimately it's a matter or taste. When you introduce...
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    What 3 Things?

    I'm sorry for parring you down, but I agree completely with your points. Having a system which helps the D/GM run, plan and arbitrate a game fairly would be most welcome. The famed "Page 42" comes to mind.
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    Offline campaign wiki

    Yeah, sounds like you just need a basic HTML file stored on your hard drive. Every link in that file goes to another HTML on your hard drive. Look up HTML for beginners.
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    The importance of non combat rules in a RPG.

    Most games in which we control (or portray) characters are role playing games. Sky Fox, Solid Snake, Cloud Strife, Aryl Flynn, Indiana Jones, Master Chief, and your level 4 Shadowrunner are all characters who we could imagine ourselves as. An RPG is simply your imagination; the game is simply...
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