The people I know who have played it say it's a lot of fun. The problem is that not many people have played it. I have a game set up for Saturday afternoons and so far it's gone well. I'm stoked for the 8th to play some more.
That's just silly pattering. When I play there's way more to it. The group I'm running doesn't just spout of quotes that are akin to the feel of the game. We put in a lot of effort to avoid cliche.
Well the first day of the new Paranoia campaign went how I expected; rough overall while still being a good starting point. To the best of my knowledge, the players had fun vis they seemed keen to return for next time this week, and I should have another player too so that's cool. So it's off to...
The D&D group I'm in now is pretty good. I've noticed the action is dominated by one member and myself out of five or six PCs, depending on who's available week to week. Overall it's fine.
For my other group what I'm running it being Paranoia, we'll find out Saturday how the new group goes...
I love trying new games. If it sounds interesting, I'm always eager to at least give it a shot. I won't know if I like or dislike it until I try it. Unfortunately some people are resistant to new games and also a lot of the games that interest me typically have smaller audiences.
I was in a...
What are the Discord servers called or would I need an invite? Yeah I'm sure I'll have future campaigns for when your time frees up, if you're still interested.
I ran three adventures before life got hectic and out of my control. It's way better now and I am able to run Paranoia with a lot more consistency. I just would like a couple more people. I have good ideas and some committed players. With some patience I'm sure it'll go somewhere.
I had a campaign going but life happened and then the holidays and the campaign lost steam. I start a new campaign on Discord come the 25th. One of my players is a holdover, and he's really good at the game, so it's fun to play it with him.
The previous group with which I played has played 2nd since the 1990s and their cohesiveness has naught to do with the system run but the people who play it. I know every situation is unique. I just think the cohesion between players probably means more than what was run. I didn't leave with ill...