Recent content by M.L. Martin

  1. M.L. Martin

    D&D (2024) The sorcerer shouldn't exist

    In this case, the fiction did come first--the moons as the source of/influence on magic shows up in the Dragonlance fiction (novels and game source material) from the beginning in 1984, but doesn't get reflected in mechanics until DRAGONLANCE Adventures in 1987.
  2. M.L. Martin

    Any Christian rpgs?

    And I.C.E. was planning a full-fledged RPG, but it turned out the license they were using for both was an illegitimate sublicense, which got them into trouble with the Lewis estate.
  3. M.L. Martin

    From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes

    Advanced Player's Guide II includes design notes and two Social Combat Systems, covering 18 pages.
  4. M.L. Martin

    Pendragon 6E Gets An April Release Date!

    Very true. Forward worked on He-Man and She-Ra as well, and wrote what is generally considered the best episode of the former, "The Problem with Power."
  5. M.L. Martin

    D&D General One thing I hate about the Sorcerer

    There are numerous references in core Dragonlance material that Raistlin was "born with the gift" and that he and others are "strong in the magic." Older D&D kept the magic-user broader and less defined; it had some definite quirks (learning, memorization, dependence on Intelligence), but it...
  6. M.L. Martin

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    I don't think the poly/henotheism shows up until Supplement IV. And don't forget the Templars in the original mix. :)
  7. M.L. Martin

    D&D General If faith in yourself is enough to get power, do we need Wizards and Warlocks etc?

    I tell you, Krynn makes a lot more sense once you realize that most of the 'gods' are ancient, lie-breathing, soul-devouring dragons ... ;)
  8. M.L. Martin

    D&D General One thing I hate about the Sorcerer

    I would note that the sharp divide between the two is a 3E innovation; while wizards/mages/magic-users in earlier editions need training of some sort, it's entirely up to players and DMs whether the capacity for magic itself is learned, inborn, or granted. I admit that part of me was grouchy...
  9. M.L. Martin

    D&D General One thing I hate about the Sorcerer

    Straight from Richard Baker himself, only a couple of weeks ago: https://richardbakerauthor.com/2024/03/10/50-years-of-dd-the-sorcerer/
  10. M.L. Martin

    D&D General One thing I hate about the Sorcerer

    The 3E sorcerer exists in large part to justify spending all that PHB space on the massive wizard spell list, so I'm afraid that was a non-starter from the beginning.
  11. M.L. Martin

    What Non-D&D TSR RPGs Needs to be Revived?

    Sadly true, and I've known it for years. But sometimes I still miss the SAGA Rules System, although I believe Tab Creations has done retroclones of it for some games and is working on a standalone revision.
  12. M.L. Martin

    D&D (2024) Deborah Ann Woll and Matt Mercer consulted on the 2024 DMG.

    But if you read Gygax's articles on the AD&D project from the early Dragons, he considered it a bug, not a feature.
  13. M.L. Martin

    D&D General Why is D&D becoming increasingly gay and left-wing?

    The ownership (by which I mean WotC), the pressure of online agitators, and the general bent of the designers and online fanbase.
  14. M.L. Martin

    D&D General What devil would most want to make trouble in the Radiant Citadel?

    Raphael is one of the three angels canonically named in Scripture and venerated by the Catholic and Orthodox Churches. (He's in the book of Tobit, which many other Christians and Jews reject as non-canonical. Said book is also where you find Asmodeus.)
  15. M.L. Martin

    D&D General What devil would most want to make trouble in the Radiant Citadel?

    Wait ... they actually named a devil Raphael? That's rather tone-deaf and mildly offensive, but I suppose I'm not too surprised, especially since it appears to have come out of Baldur's Gate III.
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