Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
M_Natas's latest activity
M_Natas
reacted to
Sulicius's post
in the thread
D&D General
Initial Thoughts on the Two 2025 Forgotten Realms books
with
Like
.
Oils require more time, patience and money. They have a physical quality that reminds us of the old masters, that is true. But man, I...
Sunday at 5:12 PM
M_Natas
reacted to
Distracted DM's post
in the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
with
Like
.
Yup. 5e characters are already pretty potent. To OPs original point, could just restoring small amounts of class resources for pushing...
Oct 28, 2025
M_Natas
reacted to
Sulicius's post
in the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
with
Like
.
Yeah I get that. It's hard to implement a rule that feels bad to the players. I personally prefer house rules to be as simple as...
Oct 28, 2025
M_Natas
replied to the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
.
Yeah, an adjustment on how Rests work is also possible - and I also have Ideas on those, but then it slowly becomes more of a new...
Oct 28, 2025
M_Natas
replied to the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
.
I was looking for a I was looking to create a mechanic that incentives the players and not feels like punishment (what it mostly feels...
Oct 28, 2025
M_Natas
reacted to
Horwath's post
in the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
with
Like
.
1. Remove short rests. Calculate short rest resources as having 2 short rests. 3 short rests at levels 11+ warlock can only use highest...
Oct 28, 2025
M_Natas
reacted to
Sulicius's post
in the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
with
Like
.
Interesting mechanics! I do fear that it will power up the PC's, which is against my personal goal when dealing with this issue. I have...
Oct 28, 2025
M_Natas
reacted to
Minigiant's post
in the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
with
Like
.
My solution is always two-fold: 1) Halve (rounded down, minimum 1) all resources that recover on long rest. 2) Fill dungeon and...
Oct 28, 2025
M_Natas
reacted to
Retros_x's post
in the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
with
Like
.
I am really interested in your reports from your table! I once already considered something like the escalation die from 13th age for my...
Oct 28, 2025
M_Natas
posted the thread
D&D General
5e (2014 and 2024) pacing Issues and how to fix them (+Thread)
in
*Dungeons & Dragons
.
Rethinking Pacing in D&D: From Anti-Climactic to Crescendo Lately we have had two great threads here about pacing problems in the...
Oct 28, 2025
M_Natas
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
My stance is still that, regardless of whether or not you feel it's easy to mess with LTH (and similar magic) in your game, you...
Oct 26, 2025
M_Natas
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
Spirit Guardians is useless if the goblins don't go into melee. Like come on. Goblins are ambush fighters. They use elevated...
Oct 24, 2025
M_Natas
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
AI is wrong and the math is off. If we follow the 2024 rules, a high difficulty (the new deadly) encounter for 4 level 5 PCs is worth...
Oct 24, 2025
M_Natas
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I was toying with the Idea of switching to seconds. A round for a character is 6 seconds. Actions as normal are 4 seconds, bonus actions...
Oct 21, 2025
M_Natas
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean I get that, but it takes some work behind the scenes if you want to avoid "quantum ogres"- ie, introducing problems that they...
Oct 20, 2025
Top