Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
M_Natas's latest activity
M_Natas
reacted to
Not a Decepticon's post
in the thread
D&D General
Former Head of D&D Says Vecna: Eve of Ruin Was Not Going To Feature Obelisk Plot
with
Like
.
The issue is limited space, even in a digital-only module it is impossible to account for every possible idea players come up with. This...
Thursday at 5:29 AM
M_Natas
replied to the thread
D&D General
Former Head of D&D Says Vecna: Eve of Ruin Was Not Going To Feature Obelisk Plot
.
I think the problem isn’t that published adventures have to be railroads. It’s that most of them are written as pre-planned stories...
Thursday at 5:26 AM
M_Natas
reacted to
ART!'s post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
Yeah - that is not a game I want to play. When digital comic books first became viable everyone in the print comics biz was worried it...
Feb 14, 2026
M_Natas
reacted to
Johnsy's post
in the thread
D&D General
WotC Continues D&D's Advance To Digital First Brand
with
Like
.
The anology is a good one, but not for the reasons you use it. Balls that used inflated bladders versus ones that use a synthetic...
Feb 14, 2026
M_Natas
reacted to
Willie the Duck's post
in the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
with
Like
.
My perspective is that you are attaching a fiction-first label to a meta currency. So long as characters are still taking their actions...
Feb 5, 2026
M_Natas
replied to the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
.
My group is also counting weight by the pound ... so I think counting seconds should be fine. I think it is more, what are they used...
Feb 5, 2026
M_Natas
replied to the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
.
My hope would be, that it is easier to grasp than different kinds of actions. Seconds are intuitively graspable. It would also allow for...
Feb 5, 2026
M_Natas
replied to the thread
D&D General
How do you handle Astral travel?
.
So, I think the Astral Sea is a regression in comparison to the Phlogistan of 2E ... but I'm running 5e Spelljammer as a DM, so I made...
Feb 5, 2026
M_Natas
reacted to
dave2008's post
in the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
with
Like
.
I appreciate the thought experiment and thank you for sharing. I need more time to digest it all, but I can see some merit. I really...
Feb 5, 2026
M_Natas
reacted to
Charlaquin's post
in the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
with
Like
.
This looks really clever and elegant on paper, but I suspect it’s going to be way too much for most players to remember in actual play...
Feb 5, 2026
M_Natas
replied to the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
.
This definitely isn’t trying to be a true continuous-time system like HackMaster. I’m still very intentionally keeping rounds and turn...
Feb 3, 2026
M_Natas
posted the thread
D&D 5E (2014)
A Time-Based Combat System for 5e (2014): Replacing Actions with Seconds and Making Movement Matter
in
*Dungeons & Dragons
.
Hello everyone, I have been working on an alternate combat system for Dungeons and Dragons Fifth Edition, and I wanted to share it here...
Feb 3, 2026
M_Natas
replied to the thread
D&D 5E (2024)
How I would do 6E.
.
Maybe as an adjustment: If you cast the spell normally, it is the normal action, but you can enhance/upcast it, but you have to wait for...
Jan 22, 2026
M_Natas
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
So, lets see if my arcane blaster-idea can scratch the Itch of a "simple" caster class (limited to 10 Levels, right now): Arcane...
Jan 21, 2026
M_Natas
replied to the thread
D&D General
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
.
This, when I started out playing with my Nephews who were 5 and 8 at the time - the younger one played a sorcerer. And it worked...
Jan 20, 2026
Top