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MacDhomnuill's latest activity
MacDhomnuill
reacted to
Whizbang Dustyboots's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I think if people haven't seen better adventure design, of which Necrotic Gnome is one of the best, they don't realize how much they are...
Jan 8, 2026
MacDhomnuill
reacted to
Whizbang Dustyboots's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Bob seems to be one of these people who confuses being "nice" with being "good."
Jan 8, 2026
MacDhomnuill
reacted to
Retreater's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
He liked the art in DCC and admitted that it was one of the games that got him interested in the OSR. He dislikes the adventure design...
Jan 8, 2026
MacDhomnuill
reacted to
Velderan's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
He criticized their adventure designs and compared how much easier Necrotic Gnome stuff is to run at the table.
Jan 8, 2026
MacDhomnuill
reacted to
Retreater's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Questing Beast did a "negative" review of Goodman's products - saying he would never play or run them and criticizing the design. I...
Jan 8, 2026
MacDhomnuill
reacted to
Parmandur's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Unaware, or unbothered by it?
Jan 8, 2026
MacDhomnuill
reacted to
timbannock's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Sad seeing Bob World Builder and Ben Milton/Questing Beast still singing DCC's praises after all of this, too. So many people will...
Jan 8, 2026
MacDhomnuill
reacted to
jdrakeh's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I'm aware. I will never buy any Goodman Games product in the future. This whole ugly mess, especially after a condition of their Dark...
Jan 8, 2026
MacDhomnuill
reacted to
Whizbang Dustyboots's post
in the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
with
Like
.
That all sounds good, but also not novel. (Having every monster be unique is something DCC tried in the core book, although the players...
Jan 8, 2026
MacDhomnuill
reacted to
Parmandur's post
in the thread
Dungeon Crawl Classics What is cool to you from a player perspective?
with
Like
.
... Mayne there were signs, in retrospect.
Jan 6, 2026
MacDhomnuill
reacted to
Mannahnin's post
in the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
with
Like
.
I cited two rules elements - the torch timer and the turn mechanics.* Just taking away Darkvision doesn't give 5E either of those. I...
Jan 6, 2026
MacDhomnuill
reacted to
Tigris's post
in the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
with
Like
.
What then exactly is a Dungeon Crawler? What are the defining features of a dungeon crawler? Because for me thats still not really...
Jan 6, 2026
MacDhomnuill
reacted to
Whizbang Dustyboots's post
in the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
with
Like
.
I expect whatever they come up with to probably look pretty similar to what's out there now, but with a twist or two. That said, there...
Jan 6, 2026
MacDhomnuill
replied to the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
.
This feels like chasing the market if the market was a couple years ago, dungeon crawlers are waning right now as we’ve had quite a glut...
Jan 6, 2026
MacDhomnuill
reacted to
overgeeked's post
in the thread
Crows, James Introcasos MCDM Dungeon Crawler RPG
with
Like
.
I'm interested in their take on dungeoncrawling, but... I get why they would go for something like Draw Steel. Matt's an outspoken...
Jan 6, 2026
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