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magicsandman
I like most role-playing games but believe that gamers (especially DM's) should know the rules well in order to be able to be able to change them to suit their play style in a way that adds to the game rather than breaking them or making the game less fun. I believe that anything can be done with any rules system with a little bit of imagination, for example if a fantasy character had a glock in a D&D game I could incorporate it without blinking an eye. I believe that rules should be consistant, but shouldn't impact on fluff. I put exploration first, roleplaying second.