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mamba's latest activity
mamba
reacted to
TaranTheWanderer's post
in the thread
D&D General
6E But A + Thread
with
Like
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Do we have enough ideas to make a new edition yet? The other thing I’d like to see is fewer classes but more options to have those...
Monday at 3:31 PM
mamba
reacted to
payn's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I'd assume that is adventuring days, not every single day of the life of the PCs. While undoubtedly some days will result in a number of...
Monday at 3:28 PM
mamba
replied to the thread
D&D General
6E But A + Thread
.
you can just skip over entire weeks in that case, the guideline is for the actual adventure part
Monday at 3:27 PM
mamba
reacted to
dave2008's post
in the thread
D&D General
6E But A + Thread
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Like
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Here is the quote from the 2024 DMG: Are Magic Items Necessary? The D&D game assumes that magic items appear sporadically and that...
Monday at 3:26 PM
mamba
reacted to
dave2008's post
in the thread
D&D General
6E But A + Thread
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Like
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I have you seen Mike Mearls take on magic items for his 5e hack Odyssey? At first it didn't sit well with me, but I let it sit for a...
Monday at 3:25 PM
mamba
reacted to
CreamCloud0's post
in the thread
D&D General
6E But A + Thread
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Like
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I think I disagree with everything here except the one about the art
Monday at 3:24 PM
mamba
reacted to
Reynard's post
in the thread
D&D General
6E But A + Thread
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Like
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I think the best definition of metacurency is a pretty simple one: it is a resource that the PLAYER uses (not the character) to change...
Monday at 2:22 PM
mamba
reacted to
Parmandur's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I .eqn,5E already has Inspiration, which is a metacurrency.
Monday at 2:22 PM
mamba
replied to the thread
D&D General
6E But A + Thread
.
yeah, at a minimum I would add Luck and Doom for metacurrencies. That is probably enough though.
Monday at 2:21 PM
mamba
reacted to
Reynard's post
in the thread
D&D General
6E But A + Thread
with
Like
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I don't find arguments that "D&D isn't a metacurrency game" particularly compelling because of games like Savage Worlds. That game has a...
Monday at 2:20 PM
mamba
reacted to
Ruin Explorer's post
in the thread
D&D General
6E But A + Thread
with
Like
.
It's interesting to see the ideas people have, there are a lot of strong ones with some very weak ones mixed in, which uh, I guess...
Monday at 1:06 PM
mamba
reacted to
TiQuinn's post
in the thread
D&D General
6E But A + Thread
with
Haha
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Monday at 12:45 PM
mamba
reacted to
Aldarc's post
in the thread
D&D General
6E But A + Thread
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Like
.
Rethinking class archetypes, including a willingness to cut, add, and/or combine past classes.
Monday at 12:02 PM
mamba
reacted to
EzekielRaiden's post
in the thread
D&D General
6E But A + Thread
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Like
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For my own self, and I know many will find so much to criticize about this: 4e was a great structure presented badly. 5e actively tried...
Monday at 12:02 PM
mamba
reacted to
EzekielRaiden's post
in the thread
D&D General
6E But A + Thread
with
Like
.
As always, your experience is so different from mine I cannot meaningfully interact with what you have described. This is literally the...
Monday at 11:55 AM
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