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mamba's latest activity
mamba
replied to the thread
D&D General
6E But A + Thread
.
good thing we are discussing the 800lb gorilla then ;)
Wednesday at 1:03 AM
mamba
replied to the thread
D&D General
6E But A + Thread
.
no, I am not excusing it, I am countering your idea that the players fighting for some advantage is actually giving them one.
Wednesday at 12:44 AM
mamba
replied to the thread
D&D General
6E But A + Thread
.
I do not need to keep them in some gulag, I was fine with the whirlwind attack or groundstomp. I am fine with martials getting stronger...
Wednesday at 12:39 AM
mamba
replied to the thread
D&D General
6E But A + Thread
.
depends on how far you break the rules, but having to adjust encounters even with standard rules is not unheard of, and DCs are not all...
Wednesday at 12:27 AM
mamba
replied to the thread
D&D General
6E But A + Thread
.
at that point it really doesn’t matter what they hold in their hands, or indeed whether they hold anything at all
Wednesday at 12:25 AM
mamba
replied to the thread
D&D General
6E But A + Thread
.
no sure which games this is referring to, but arrays and pointbuy are always options
Wednesday at 12:23 AM
mamba
reacted to
CreamCloud0's post
in the thread
D&D General
6E But A + Thread
with
Haha
.
i'd would debate the 'never' on that but before we get to that discussion i'd at least like the capability to be able to cut a galleon...
Wednesday at 12:21 AM
mamba
replied to the thread
D&D General
6E But A + Thread
.
we are changing the game either way, so why not address your points instead of making the sword work double duty as a bow
Wednesday at 12:21 AM
mamba
reacted to
Faolyn's post
in the thread
D&D General
6E But A + Thread
with
Like
.
Funnily enough, with the exception of 1e to 2e, every edition has been extremely different from the previous one. People should be...
Wednesday at 12:17 AM
mamba
reacted to
dave2008's post
in the thread
D&D General
6E But A + Thread
with
Like
.
I agree the flexibility was a good thing. Those extra actions often also often gave an option to remove a condition if you couldn't act...
Wednesday at 12:15 AM
mamba
replied to the thread
Dungeons & Dragons Releases New Unearthed Arcana Subclasses, Strongly Hinting at Dark Sun
.
and that is why the settings are not particularly distinct… notice my solution was not to say that they are not allowed but to adopt...
Tuesday at 11:35 PM
mamba
reacted to
dbm's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
So, this was asked in another thread: … and I thought we could have a new thread in that as it is an interesting topic to me. I have...
Tuesday at 11:27 PM
mamba
reacted to
The Soloist's post
in the thread
[Green Ronin] SAGE, Simple AGE system, Engine Magazine #3
with
Like
.
The issue #3 of the Engine AGE magazine is out. I contains a full simplified version of the AGE system called SAGE. It also contains 4...
Tuesday at 10:45 PM
mamba
reacted to
kermit4karate's post
in the thread
Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players
with
Haha
.
So it is speculative?? I am shocked. I thought for sure we found an internet rando who had sources on the inside willing to risk...
Tuesday at 10:43 PM
mamba
replied to the thread
Critical Role to Use D&D 2024 Rules For Campaign Four, Expands to Three Tables and Thirteen Players
.
ugh, I really hate that about the others, work on your layout…
Tuesday at 9:37 PM
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