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mamba's latest activity
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
This (more narrative games, players having more control over the fiction) falls under modern mechanics, doesn't it? Not a space I am...
Oct 8, 2025
mamba
reacted to
SteveC's post
in the thread
What rpg system would you use for a 60+ session fantasy campaign?
with
Like
.
This is a really interesting question. I think the big issue is the 60 sessions. That's going to mean the game has to allow for...
Oct 8, 2025
mamba
reacted to
SableWyvern's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
To add to this, when I used GURPS to run X-Com, the reason I chose GURPS was because, after evaluating a range of systems it was GURPS...
Oct 8, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I guess my problem with this is that it assumes that the only possible intent can be to want to create a particular, narrow experience...
Oct 8, 2025
mamba
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
Maybe it's your phrasing. Maybe it's me after a long day. But I am having difficulty parsing what you are actually trying to argue. I'm...
Oct 7, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
sure and my reply was meant to say that claiming that intent is something only games with a very narrow focus can have is patently...
Oct 7, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
no, I was using the latter as hopefully sufficiently universally known examples for strongly themed games vs less strongly themed (the...
Oct 7, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
you say that strongly themed games are better at mechanically representing their theme than more generic games. Sure, they probably are...
Oct 7, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
as I wrote in another post, much of that is personal preference rather than some objectively measurable improvement. I agree that OSE’s...
Oct 7, 2025
mamba
reacted to
Misanthrope Prime's post
in the thread
Unearthed Arcana
New Psion update, Dungeons and Dragons Unearthed Arcana
with
Haha
.
I'd rather watch the Jeremy iron/Marlon Wayans d&d movie nine times over than debase myself and Asimov's memory by watching that show.
Oct 7, 2025
mamba
reacted to
mellored's post
in the thread
Unearthed Arcana
New Psion update, Dungeons and Dragons Unearthed Arcana
with
Like
.
DESIGN NOTE: THE PSI WARPER The Psi Warper subclass scored exceptionally well and doesn’t need to go through another playtest
Oct 7, 2025
mamba
replied to the thread
Unearthed Arcana
New Psion update, Dungeons and Dragons Unearthed Arcana
.
it can either have been dropped or passed, but even if it passed, that does not mean it will be published unchanged
Oct 7, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
and highly themed games strike out when you want to play something outside their theme, even worse than more generic games do There...
Oct 7, 2025
mamba
reacted to
Aldarc's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Haha
.
You are truly an endless spring of profundity.
Oct 7, 2025
mamba
reacted to
Micah Sweet's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
No more so than the point that newer is sometimes better.
Oct 7, 2025
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