Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
mamba's latest activity
mamba
reacted to
pemerton's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
@mamba, I've quoted a series of your posts. And am trying to work out what your position is. At some points, you seemed to be talking...
Oct 9, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
sure, the point was more that the danger is by default artificial doesn’t matter, I could have written no one ever makes it to level 5...
Oct 9, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I didn’t mean to say that there is zero fiat, only that there is less room for it
Oct 9, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
yeah, but usually a welcome one. No one is really expecting anything negative from going to a haunted house ride either, and they are...
Oct 9, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I guess that is my point, AW is more prescriptive (a rule for resolving any declared action), D&D leaves more up to DM fiat
Oct 9, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
yeah, that is where the 'giant' part comes in ;) I agree the analogy has it limits, but the available 'moves' and their resolution to me...
Oct 9, 2025
mamba
reacted to
Reynard's post
in the thread
D&D 5E (2024)
Views on 24 MM/SRD monster mechanics now
with
Like
.
Broadly speaking? Terrible. Not that there aren't exceptions, and I admit hit points specifically seem to be more appropriately matched...
Oct 9, 2025
mamba
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Views on 24 MM/SRD monster mechanics now
with
Like
.
I was very excited for the changes initially - I think, for example, that putting save bonuses with the ability scores instead of in a...
Oct 9, 2025
mamba
reacted to
touc's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It's wondrously simple. It removes the guess work. I'm brainstorming if this might work. Rather than the DM throwing needless...
Oct 9, 2025
mamba
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Haven’t gotten the chance to yet. I’m talking about classic 5e, because that’s what Mearls was talking about in the opening post. I’m...
Oct 9, 2025
mamba
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Right, so if your encounters are easier (and therefore take fewer rounds) you can handle more of them. If your encounters are harder...
Oct 9, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
I doubt it too, I believe it should
Oct 9, 2025
mamba
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
you explained it better below mostly the bolded part (I am aware of the rest, but that is where the analogy does not work as well)
Oct 9, 2025
mamba
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Dude, combat has been hit point based attrition since Chainmail
Oct 9, 2025
mamba
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I mean, that’s subjective, but “I don’t like the way this system is designed to work” is a very different complaint than “this system...
Oct 9, 2025
Top