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mamba's latest activity
mamba
reacted to
Nikosandros's post
in the thread
Dungeons & Dragons: Heroes of the Borderlands - First Impressions
with
Like
.
They should put a link to that in the adventure.
Oct 11, 2025
mamba
reacted to
Libertad's post
in the thread
D&D 5E (2024)
[Let's Read] Sands of Doom: a D&D Sandbox where you fight an army of Fantasy Egyptian Gnolls!
with
Like
.
Note: I realized that I forgot to include the recommended levels for the prior chapters after the Great Wasteland. The Veil and the...
Oct 11, 2025
mamba
reacted to
Parmandur's post
in the thread
D&D General
Has 5e become noise?
with
Like
.
Here is the original context from @Echohawk along with the comparable charts for 3.5 and OD&D: "I think that would depend heavily on...
Oct 10, 2025
mamba
replied to the thread
D&D General
Has 5e become noise?
.
what is this counting? Sound too high for Kickstarters, does it include DTRPG and DMsGuild titles?
Oct 10, 2025
mamba
reacted to
Charlaquin's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
Well yes, but actually no. The 2024 encounter building guidelines specifically advise against encounters with more than two monsters per...
Oct 10, 2025
mamba
replied to the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
.
most encounters aren’t hordes of weak minions, the encounters in the books are basically the same, use the new version of the monsters...
Oct 10, 2025
mamba
reacted to
Crimson Longinus's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
No it does not, it handles it way worse. Because in attrition model how well you do in the "warmup fights" actually matters. Yes, you...
Oct 10, 2025
mamba
replied to the thread
D&D General
Has 5e become noise?
.
I am not so sure about that…
Oct 10, 2025
mamba
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Haha
.
That's crazy talk! Why would they do that?!
Oct 10, 2025
mamba
replied to the thread
D&D General
Has 5e become noise?
.
Yes, it is about general interest, and a good measure of that is profit (or at least revenue). The question is not about a single...
Oct 10, 2025
mamba
reacted to
Parmandur's post
in the thread
D&D General
Has 5e become noise?
with
Like
.
I mean, then for you personally hasn't it always been noise...? Don't see any reason to belive we are past "peak", rather than only a...
Oct 10, 2025
mamba
reacted to
Mustrum_Ridcully's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
The biggest problem to me is that they are a tool of limited usefulness. I don't send my players to monster-infested dungeons and...
Oct 10, 2025
mamba
reacted to
Jacob Lewis's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
There are many reasons why the “adventuring day” remains one of the most problematic concepts in D&D, and most of them trace back to D&D...
Oct 10, 2025
mamba
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
It starts at 3rd level, not high level. Rope Trick gives you a virtually unstoppable hour for short rests. The higher level options...
Oct 10, 2025
mamba
reacted to
Maxperson's post
in the thread
D&D 5E (2024)
Mike Mearls explains why your boss monsters die too easily
with
Like
.
I banned hut, rope trick and more.
Oct 10, 2025
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