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mamba's latest activity
mamba
reacted to
Thomas Shey's post
in the thread
What Systems Could Use More Attention?
with
Like
.
I suffer from the fact most games I pay attention to don't strike me as great choices for one-shots.
Jan 16, 2026
mamba
reacted to
Retreater's post
in the thread
What Systems Could Use More Attention?
with
Haha
.
You know - as an April Fool's episode - I was considering it.
Jan 16, 2026
mamba
reacted to
Morrus's post
in the thread
What Systems Could Use More Attention?
with
Haha
.
That Dungeons & Dragons doesn't get much attention. Somebody should really give it a break and let it have some coverage!
Jan 16, 2026
mamba
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
that would defeat the purpose of testing it. Most of this stuff ends up in some books, just not all of it
Jan 16, 2026
mamba
reacted to
Reynard's post
in the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
with
Like
.
Why can't these subclasses be the first batch for a big expansion? Why do they have to be directed at a particular THING.
Jan 16, 2026
mamba
replied to the thread
Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses
.
that there will be at least one...
Jan 15, 2026
mamba
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Predict WotC's 2026 D&D releases
with
Like
.
That's an argument for it being in some sort of historical preservation project, like Goodman Games' OAR series, rather getting sort of...
Jan 15, 2026
mamba
replied to the thread
D&D 5E (2024)
Predict WotC's 2026 D&D releases
.
I don’t care about historical importance, when I take a plane I’d certainly avoid the Kitty Hawk Flyer at all cost, even if it was...
Jan 15, 2026
mamba
replied to the thread
D&D 5E (2024)
How I would do 6E.
.
possibly, I would be perfectly ok with D&D ending at 10th level. With my half-caster enforcement I might stretch that out another 2 to 4...
Jan 15, 2026
mamba
reacted to
ECMO3's post
in the thread
D&D 5E (2024)
How I would do 6E.
with
Like
.
This is really the crux of our disagreement. I think modern players tend to favor magic more than players 30 or even 10 years ago did.
Jan 15, 2026
mamba
reacted to
payn's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Id rather the game just be 10 levels, but I dont begrudge folks that like high level play and lots 'o' spells. I find 5E to be on the...
Jan 15, 2026
mamba
reacted to
CreamCloud0's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
i think you could maybe put damage types on tiers of equivalent value, you can swap any fire or poison damage for each other, any fire...
Jan 15, 2026
mamba
reacted to
James Gasik's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
You can do a lot of this with changing the appearance of spells or asking the DM to swap damage types (within reason- I don't see a big...
Jan 15, 2026
mamba
reacted to
THEMNGMNT's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Oh, don't even get me started on "themed spell lists". I ran a 1-20 level campaign with a shadow sorcerer...and guess what? Sorcerers...
Jan 15, 2026
mamba
reacted to
Whizbang Dustyboots's post
in the thread
D&D 5E (2024)
Mearls has some Interesting Ideals about how to fix high level wizards.
with
Like
.
Instead of transforming a class at level 11 -- which sounds like something he plans on doing with all characters over level 11 -- I'd...
Jan 15, 2026
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