Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
What's New?
Latest activity
Register
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
mamba's latest activity
mamba
reacted to
Artamo's post
in the thread
Let's Talk About Metacurrency
with
Like
.
-
Mar 11, 2026
mamba
reacted to
Reynard's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Right but every time the previous blows landed, there is a very high probability that the fiction was about getting hit: bruises, blood...
Mar 11, 2026
mamba
reacted to
dbm's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I like a well implemented meta currency system. They are all over the place these days so that’s fortunate for me, I guess. The...
Mar 11, 2026
mamba
reacted to
Umbran's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Also, to add... you don't have to see how. You get that, right? That you don't have to understand what works for others? You have to...
Mar 11, 2026
mamba
reacted to
Lanefan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Unless you have it that hit points represent fatigue, nicks, scratches, and suchlike as well as just luck; thus meaning the character...
Mar 11, 2026
mamba
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Why you think Chirrut Îmwe is not force sensitive? To me it seems pretty clear that he is, just not necessarily at a jedi level. And...
Mar 11, 2026
mamba
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
How I interpret it to avoid the complete player/character decisions disconnect, is that every hit point has at least a little bit of...
Mar 11, 2026
mamba
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
What I care about is are the player decisions meta, and if they do not correspond to a decisions the character makes they are.
Mar 11, 2026
mamba
reacted to
Reynard's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Hard disagree. Hit points are an abstraction, but they still represent something real in the fiction that the character can experience...
Mar 11, 2026
mamba
replied to the thread
Let's Talk About Metacurrency
.
but they can feel exhausted and sore, maybe even bruised, and know that drinking that potion helps with that
Mar 11, 2026
mamba
reacted to
pemerton's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Burning Wheel is pretty clear on what a GM can do to dice pools by spending Fate or Persona for a NPC. Marvel Heroic RP is pretty clear...
Mar 11, 2026
mamba
reacted to
Crimson Longinus's post
in the thread
Let's Talk About Metacurrency
with
Like
.
I see. I would definitely call unconscious use meta. The character is not making a choice to use it.
Mar 11, 2026
mamba
replied to the thread
Let's Talk About Metacurrency
.
that is not what @Umbran wrote. The question was ‘Do you understand the reasons folks want GMs to follow some rules, generally?’
Mar 11, 2026
mamba
reacted to
Lanefan's post
in the thread
Let's Talk About Metacurrency
with
Like
.
Or, if you're going to make tactical decisions about resources, to make them from the character's point of view. In the fiction the...
Mar 11, 2026
mamba
replied to the thread
Let's Talk About Metacurrency
.
but the character does know that sometimes things just work out for them against the odds, so maybe all they do is confidently walk...
Mar 11, 2026
Top