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Mannahnin's latest activity
Mannahnin
reacted to
Autumnal's post
in the thread
What makes a successful horror game?
with
Like
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My arguing with Fred Hicks about powerlessness was a substantial part of the Fate Horror Toolkit existing, so count me as another voice...
Jul 2, 2025
Mannahnin
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
with
Like
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Yes this. This is what I would say is indeed the main factor, based on having played in a number of much more successful horror games...
Jul 2, 2025
Mannahnin
reacted to
MGibster's post
in the thread
What makes a successful horror game?
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Like
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This is a really big question because there are so many different types of horror stories. Let's start with actually trying to define...
Jul 2, 2025
Mannahnin
reacted to
Ruin Explorer's post
in the thread
What makes a successful horror game?
with
Like
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Using your previous comment as a starting point: I think you can do it even when the rules do fight you, as Ravenloft even existing...
Jul 2, 2025
Mannahnin
reacted to
prabe's post
in the thread
Winning and losing in RPGs...
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In the case of TRPGs--and relevant to what @Bae'zel said just upthread--what I tell the people at the tables I'm GMing at is that they...
Jul 2, 2025
Mannahnin
reacted to
Ruin Explorer's post
in the thread
Winning and losing in RPGs...
with
Like
.
Minor point of order - players OR referee, not players AND referee. If either doesn't want the campaign to continue past the TPK, that...
Jul 2, 2025
Mannahnin
reacted to
prabe's post
in the thread
Winning and losing in RPGs...
with
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.
My experiences are probably atypical, because at this point the only board games my friend group plays are co-op, but when people get...
Jul 2, 2025
Mannahnin
reacted to
Umbran's post
in the thread
Winning and losing in RPGs...
with
Like
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That may be true of D&D, and many other traditional RPGs. But, there are RPGs that have an explicit end point. Scum and Villany, for...
Jul 2, 2025
Mannahnin
reacted to
prabe's post
in the thread
Winning and losing in RPGs...
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Like
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I don't think anyone has said that the win/loss conditions/states in TRPGs are the same as those found in more conventional games. I...
Jul 2, 2025
Mannahnin
reacted to
Ralif Redhammer's post
in the thread
Neuromancer — In Production | Apple TV+
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I'm happy with the casting. In particular, I think Mark Strong will be perfect as Armitage. I find Gibson's writing rewards re-reading...
Jul 2, 2025
Mannahnin
replied to the thread
Neuromancer — In Production | Apple TV+
.
Interesting!
Jul 2, 2025
Mannahnin
reacted to
trappedslider's post
in the thread
Neuromancer — In Production | Apple TV+
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Like
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Welcome to the Chatsubo, cowboy Well, I'm intrigued, from wiki ten episodes Callum Turner as Case Briana Middleton as Molly Joseph...
Jul 2, 2025
Mannahnin
reacted to
Corinnguard's post
in the thread
TSR
Who or What am I? Dragon 94 Cover by Clyde Caldwell
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Like
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A polymorphed Rogue who grew to like his new form. ;) "I am small, unassuming and cute. No one, save my teammates, will know that I am...
Jul 2, 2025
Mannahnin
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
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Like
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Though I'll note there are kind of hardcore gamists groups where its not only accepted, its expected (of course usually in those the...
Jul 2, 2025
Mannahnin
reacted to
Thomas Shey's post
in the thread
Optimization and optimizers...
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Like
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That's far narrower than a lot of people using the term mean by it.
Jul 2, 2025
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