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Mannahnin's latest activity
Mannahnin
reacted to
Reynard's post
in the thread
What is a West Marches game?
with
Like
.
For clarity, I meant multiple GMs, not just one GM running multiple groups.
Tuesday at 8:15 PM
Mannahnin
reacted to
TreChriron's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
.
(queue up Bernie Sanders on the lawn chair meme...) Once again, I'm here to talk to you about 1-second combat rounds. 1) In all the...
Tuesday at 8:14 PM
Mannahnin
reacted to
dbm's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
with
Like
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It certainly requires an adjustment of perspective, and is probably one of the most different aspects of GURPS. It works best at lower...
Tuesday at 8:13 PM
Mannahnin
reacted to
dbm's post
in the thread
GURPS Fantasy / Dungeon Fantasy (and beyond)
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Like
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So, this was asked in another thread: … and I thought we could have a new thread in that as it is an interesting topic to me. I have...
Tuesday at 8:12 PM
Mannahnin
replied to the thread
What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?
.
I remembered the game having some balance issues (Reflex being the god-stat even above Dex in D&D), and dug up some interesting...
Tuesday at 8:07 PM
Mannahnin
replied to the thread
TSR
Why would anyone WANT to play 1e?
.
I'm not sure I find it inherently more ghoulish than gamifying physical injuries or other forms of death, dismemberment, or disability...
Tuesday at 7:54 PM
Mannahnin
reacted to
billd91's post
in the thread
TSR
Why would anyone WANT to play 1e?
with
Like
.
I figure it falls victim to the general ghoulishness of gamifying a real disease that real people suffer and die from - like malaria...
Tuesday at 7:52 PM
Mannahnin
reacted to
Dannyalcatraz's post
in the thread
What Lost, Abandoned or Short Lived TTRPG would you like to see get a re-issue and new support?
with
Like
.
When I was in Austin in the early 1990s, our group had a rule where everyone was responsible for running a campaign (we had a rotation...
Tuesday at 7:52 PM
Mannahnin
replied to the thread
What is a West Marches game?
.
It can be an issue. Folks have mentioned three of the top ways to handle it: 1. Just force the players to manage their time well...
Tuesday at 7:50 PM
Mannahnin
reacted to
Eyes of Nine's post
in the thread
What is a West Marches game?
with
Like
.
Recent Fear of a Black Dragon podcast was focused on a West Marches campaign one of the hosts was running. Good stuff in there, he has...
Tuesday at 7:40 PM
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
What is a West Marches game?
with
Like
.
It depends on the table. 5 Torches Deep apparently has a return safely to town roll that, on a 1-in-6, everyone ends up back home just...
Tuesday at 7:39 PM
Mannahnin
reacted to
Ringtail's post
in the thread
What is a West Marches game?
with
Like
.
Generally speaking, you don't end in the dungeon or wilderness, you end the session when you get back to town. If that means ending the...
Tuesday at 7:39 PM
Mannahnin
reacted to
Reynard's post
in the thread
What is a West Marches game?
with
Like
.
I used to run a megadungeon (Monte Cook's Dragon's Delve) at the local game store and this is what I did at the end of the session...
Tuesday at 7:39 PM
Mannahnin
reacted to
overgeeked's post
in the thread
What is a West Marches game?
with
Like
.
It’s in the AD&D DMG. It’s where the idea of time passing at real-world speed between sessions comes from. And this is exactly why. To...
Tuesday at 7:38 PM
Mannahnin
reacted to
Reynard's post
in the thread
What is a West Marches game?
with
Like
.
I have always wanted to find a way to pull off a Massive Multiplayer Tabletop RPG Campaign, where different groups explored the same map...
Tuesday at 7:38 PM
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