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Mannahnin's latest activity
Mannahnin
reacted to
Thomas Shey's post
in the thread
Why do we need thieves??
with
Like
.
Yes, but this thread isn't dedicated just to D&D. If you prefer, you can adjust my statement to "Everything is not about D&D, you...
Monday at 5:26 PM
Mannahnin
reacted to
Nikosandros's post
in the thread
OSR
New edition of OSE in 2026 (updated with some links)
with
Like
.
1st level: no magic 2nd level: may receive divine spells 3rd level: potions 4th level: magic weapons 5th level: magic armors 6th level...
Monday at 3:23 PM
Mannahnin
reacted to
Bill Zebub's post
in the thread
Why do we need thieves??
with
Like
.
All true. Prior to mass manufacture people at least knew how to fix things, if not make them from scratch. I guess the claim I'm...
Monday at 3:22 PM
Mannahnin
reacted to
GrimCo's post
in the thread
Why do we need thieves??
with
Like
.
Clan Nosferatu. They are described as masters of spycraft. Obfuscate, as a discipline, focuses on stealth I referenced WoD earlier...
Monday at 3:22 PM
Mannahnin
reacted to
Clint_L's post
in the thread
Why do we need thieves??
with
Like
.
Why does almost every team story feature members with different skill sets? Because it makes the story more fun.
Monday at 3:21 PM
Mannahnin
reacted to
Scott Christian's post
in the thread
Why do we need thieves??
with
Like
.
This was questioned in another thread. You could say the thing about any class. You don't need a paladin, you only need a cleric. You...
Monday at 3:21 PM
Mannahnin
reacted to
billd91's post
in the thread
Why do we need thieves??
with
Like
.
FYI, removing martial arts as a separate skill and folding all unarmed combat (including smallish/simple weapons like knives and clubs)...
Monday at 3:17 PM
Mannahnin
reacted to
Thomas Shey's post
in the thread
Why do we need thieves??
with
Like
.
Well, honestly, you can do all of it with skills if you want to. Or at least skills and separately acquired talents and the like...
Monday at 2:56 PM
Mannahnin
reacted to
Reynard's post
in the thread
Why do we need thieves??
with
Like
.
Which I like from a certain persepctive: simulating a world offers a sense of consistency in play that makes it easier for players to...
Monday at 2:55 PM
Mannahnin
reacted to
Clint_L's post
in the thread
Critical Role
Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.
with
Like
.
Exandria is my favourite campaign setting, by far, and a worthy successor to Greyhawk, while also incorporating most of the classic...
Monday at 2:44 PM
Mannahnin
reacted to
overgeeked's post
in the thread
Critical Role
Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.
with
Like
.
As far as I know there are only three setting books. Tal’Dorei, published by Green Ronin. Out-of-print and wildly expensive on the...
Monday at 2:44 PM
Mannahnin
replied to the thread
D&D General
Bannerets: The Tactical Geniuses with Int 8
.
It's a game attempt. Jack Aubrey's brilliance at sea but hapless incompetence on land/in business and politics is certainly fun fodder...
Monday at 2:41 PM
Mannahnin
replied to the thread
D&D General
Metal Miniatures Based On the 1977 D&D Basic Set Box
.
Rackham made some amazing miniatures. I bought out and resold a bunch of Confrontation models when a local gaming shop went out of...
Monday at 2:36 PM
Mannahnin
reacted to
Sacrosanct's post
in the thread
D&D General
Metal Miniatures Based On the 1977 D&D Basic Set Box
with
Like
.
That's one of the Fangs of the Moon Goddess.
Monday at 2:35 PM
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
POKER FACE (Peacock)
with
Like
.
https://variety.com/2025/tv/news/poker-face-canceled-peacock-new-season-peter-dinklage-1236581208/ So ... I'm guessing that Lyonne...
Monday at 2:33 PM
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