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Mannahnin's latest activity
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
OSR
The Monster Overhaul (now including The Treasure Overhaul)
with
Like
.
Looking over the list of summoned entities, I can definitely see giving out the ritual to summon one of these guys instead of spells in...
Jan 12, 2026
Mannahnin
reacted to
Artamo's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
The problem from what I’ve witnessed in 5e is that defense is only going to delay a hit, and eventually you have to pivot to offense...
Jan 12, 2026
Mannahnin
reacted to
Sacrosanct's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
You know, changes in perception is a funny thing. I think all too often people end up entrenching themselves into their biases and hell...
Jan 12, 2026
Mannahnin
reacted to
Sacrosanct's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Totally. When I did B&B 2e a few months back, I gave BBEG's special powers and traits that also helps address the issue. Particulary...
Jan 12, 2026
Mannahnin
reacted to
Kurotowa's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
Some people do play with that no holds barred tactical focus. But the thing is, if you want brutally hard tactical or action combat...
Jan 12, 2026
Mannahnin
reacted to
Distracted DM's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
True- but to be fair, I don't know that they said that those parties that ignored the fireball-throwing mooks won their fights- so you...
Jan 12, 2026
Mannahnin
reacted to
Kurotowa's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
There's some stickiness, it's just not in the PHB beyond the Sentinel feat and Protection Fighting Style. But if we look at post-PHB...
Jan 12, 2026
Mannahnin
reacted to
Not a Decepticon's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
From my experience pretty much nothing you listed will work. Any debuff to the player character just works the same way as damage...
Jan 12, 2026
Mannahnin
reacted to
Cap'n Kobold's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
The issue is that D&D (most editions) doesn't generally allow that level of tradeoff. If the maths that you suggest worked, then defence...
Jan 12, 2026
Mannahnin
reacted to
jmartkdr2's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
One other dnd design element that makes high-damage builds more effective is the way resources recharge between battles. That means you...
Jan 12, 2026
Mannahnin
reacted to
Sacrosanct's post
in the thread
D&D General
Fixing the Offense Tunnel Vision problem
with
Like
.
I still think the problem is that PC resources recover too quickly. If you only recovered your CON bonus every long rest instead of...
Jan 12, 2026
Mannahnin
reacted to
thirdkingdom's post
in the thread
OSR
OSR News Roundup
with
Like
.
Welcome to the second News Roundup in a 2026 that has already felt about six months long. ZineMonth is three weeks away, and I've...
Jan 12, 2026
Mannahnin
reacted to
Retros_x's post
in the thread
OSR
Looking for OSR that specializes in exploration and eventual founding of a keep
with
Like
.
I agree. I think the best way is to just take the game you like the most for its base mechanics (Shadowdark in my case) and then slap...
Jan 12, 2026
Mannahnin
reacted to
Whizbang Dustyboots's post
in the thread
OSR
The Monster Overhaul (now including The Treasure Overhaul)
with
Love
.
How about 12 pages of summonings, including 100 different weirdos your spellcasters can summon? The blog post labels this as a chapter...
Jan 12, 2026
Mannahnin
reacted to
jian's post
in the thread
Marvel Television’s Wonder Man | Official Trailer
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Like
.
I think, weirdly, the Blip is often taken as an analogy for Covid in the MCU these days and that both works and doesn’t. It works...
Jan 12, 2026
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