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Marandahir's latest activity
Marandahir
reacted to
pukunui's post
in the thread
Eberron: Forge of the Artificer Page Count, Contents Revealed
with
Like
.
From the article: "This is Eberron, a world where science and magic collide." I hope that's just Mark Bernier taking creative licence...
Nov 2, 2025
Marandahir
reacted to
TheSword's post
in the thread
Forgotten Realms: Heroes of Faerun - First Impressions
with
Like
.
We’re getting Dark Sun next. A horse told me in a dream.
Nov 2, 2025
Marandahir
reacted to
GarrettKP's post
in the thread
Forgotten Realms: Heroes of Faerun - First Impressions
with
Like
.
This! In addition to pointing fans to the D&D movie, Baldur’s Gate games, Drizzt Novels, and older Faerun adventure paths, there’s a...
Nov 2, 2025
Marandahir
reacted to
Parmandur's post
in the thread
Forgotten Realms: Heroes of Faerun - First Impressions
with
Like
.
This book refers readers to the fan wiki.
Nov 2, 2025
Marandahir
replied to the thread
D&D General
Orcs are misplaced
.
Sure, but Ogrillions are also Half-Ogres in 2014-5E lore. Half-Ogres are also half-[Orc, Human, Hobgoblin, Bugbear] suggesting that...
Nov 2, 2025
Marandahir
reacted to
Seramus's post
in the thread
Critical Role
Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.
with
Like
.
Oh definitely. Entire FR pantheons are migrants from our world, including a scattering of Netjer, Tuatha, Aesir, etc. And you have the...
Nov 2, 2025
Marandahir
replied to the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
.
I think at my game I'd make a similar sort of ruling, but I'm glad that's not in here as a default. This feels like something that...
Nov 2, 2025
Marandahir
reacted to
Distracted DM's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
Agreed on the fast bit. Same goes for a cleric contributing to a wizard spell 🙄 It does say that it has to be a slot equal to or...
Nov 2, 2025
Marandahir
reacted to
AlViking's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
D&D has been "throwing GMs to to the wolves" since Gygax and Arneson created the game. A lot of GMs run things straight with no...
Nov 2, 2025
Marandahir
reacted to
Demetrios1453's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
As per page 238 of the PHB, all spell targets must have a clear path from the caster and can't have Total Cover. Which would make the...
Nov 2, 2025
Marandahir
reacted to
Charlaquin's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
The requirement of a clear path to the target is part of the base spellcasting rules. Technically you don’t need to be able to see the...
Nov 2, 2025
Marandahir
reacted to
Crit Hit The Giant's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
But in a dungeon with a Dragon...
Nov 2, 2025
Marandahir
reacted to
Yaarel's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
In a mage war, spells that prevent divination would probably work against a remote Circle Magic being able to target?
Nov 2, 2025
Marandahir
reacted to
EzekielRaiden's post
in the thread
D&D General
Circle Magic Concerns In "Heroes Of Faerun"
with
Like
.
Given the loosey-goosey, "you're the GM, you figure it out" design of 5e, I doubt this will be even remotely an issue. 5e is never...
Nov 2, 2025
Marandahir
replied to the thread
Unearthed Arcana
WOTC still can't get the backgrounds right in the new FR book.
.
Oakies, I disagree but this made me chuckle, thank you.
Nov 2, 2025
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