A nice idea. It's not much different from "forbidden" languages such as druidic, except that sources of information on the language are just about as hard to find and everyone who could tell you anything about it are either dead or are almost as much in the dark as you are.
I would, however...
When Pathfinder began adding things to the original 3E rules, I got used to most of them. The changes to skills (skill merging and point calculation) took me some time to get used to. I also thought initially that the Archetypes were just "fluff" and didn't really add anything to the game, but I...
Even when Golarion gets "used up" as a campaign setting and adventure paths, there is still room for expansion with the other planets in the solar system via Distant Worlds. The other ten planets, the Diaspora, the space between the planets (e.g. spelljammer)...there's many possible APs to be...
Well, I've come to terms with the fact that Pathfinder as a game system is too tightly integrated with traditional magic to be able to easily convert to an arrangement that leaves out the spellcasting classes.
So here's my thoughts on how to include psionics without surrendering too much on the...
I'd have stuck with D&D 3.5 with some house rules. d20-style games are what I like best, but 4E changed far too much from 3rd Edition to tempt me to convert over.
A thought experiment.
Theory: Though originally inspired by Tolkien's work, D&D and Pathfinder have selected physical characteristics of what may be considered to be the "major races" of a given campaign setting based on a select few traits. In addition to the standard PC races we are familiar...
Kobolds are descended from dragons, are really good at traps, and occasionally practice sorcery.
Goblins are descended from orcs, are really good at sneak attacks, and don't practice magic at all.
Both are greedy, cowardly, and evil, just in different ways.
To answer the original question: YES!
Let's try an experiment: Let's replace the word "monster" with some other words and see if a similar sentiment makes any sense.
We already have plenty enough monsters. Why would anyone want more than what's already out there?
We already have plenty enough...
I started this reply a few days ago but homework intervened. I was able to finish it today.
Certainly I will need to have some way of doing nonmagical healing. (there is alchemy and psionics that can heal, but I digress for now.) In a futuristic setting, the necessity of healing to minimize...
I've been thinking about how I might do a Pathfinder campaign set in the modern day or futuristic setting, adapting Pathfinder to a "d20 modern" or "d20 future" type of setting.
I know there's a project already underway to "reimagine" Pathfinder along these lines, though the name escapes me for...