Recent content by mattkorz

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    101 magic weapons and armor without numbers

    22. Phasic Armor. When struck by an enemy, roll 1d20. On a 20, the enemy teleports 10' in a random direction. On a 1, the wearer teleports 10' in random direction. The teleportation can only take a creature to an unoccupied location and includes all worn and carried items.
  2. M

    101 magic weapons and armor without numbers

    13. Sword of Light -- Give off 60' of bright red light every time you swing it.
  3. M

    Future Books like VGTM and MTOF?

    Acererak's Collected Treatises on Magic and Malfeasance
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    D&D 5E 2017 CLASS "TIER" SURVEY. Everyone get in the pool!

    Under "Which have you played", I think you missed Diviner Wizards.
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    D&D 5E Xanathar's and Counterspell

    One way I see that this could be used would be for the DM to state that the spells listed in the PHB are "well known" spells that any spellcaster could identify as a free action due to their studies/familiarity with magic over the years. Being able to cast them is matter of power and practice...
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    D&D 5E Xanathar's Guide to Everything: Common Magic Items

    There are lots of little things these are going to be useful for: * Filling out low-level loot piles in high-magic campaigns * Tournament prizes * Pick-pocketing nobles Parties will find uses for even "useless" items. The creativity will help foster more interesting games.
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