Recent content by Max

  1. M

    Paths of Legend: The Sunless Citadel (IC)

    OOC: Sorry I didn't post sooner. Somehow I missed that you wanted us all to post our actions up front (even though now that I look back it was quite clear). I was waiting to see what happened ahead of me, since Kelset moves last. If Kelset can still have an action in round 1, he would attack...
  2. M

    Paths of Legend: The Sunless Citadel [OOC]

    Either way is fine with me. I'd be fine moving to your site, or staying here. FYI I'm going fishing in Alaska this week. I will be completely off-line until August 1st. Needless to say, feel free to run Kelset as needed to support what the party is doing. Max
  3. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset initiative (1d20+2=4)
  4. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset leaves off his study of the dead goblins and approaches Vardok. "Sorry, Vardok. Got distracted." He looks over the wound, places his hand upon it and prays. "Kord, heal this brave and noisy dwarf of his wounds....." cure light (1d8+1=6)
  5. M

    Paths of Legend: The Sunless Citadel (IC)

    "Before we open that door, maybe we should check thse goblins. See if they got anything useful on them?" suggests Kelset. ""Don't mind seeing goblins dead, but it does kind of make me wonder who killed them." Kelset will examine the goblins, in part to see if he can determine roughly how long...
  6. M

    Paths of Legend: The Sunless Citadel [OOC]

    I'm just a unsofistikated half-orc. Don't know none of that funny foreign speak!
  7. M

    Paths of Legend: The Sunless Citadel [OOC]

    That will work. It's pretty much the same in half-orc -- just be sure to use short words!
  8. M

    Paths of Legend: The Sunless Citadel [OOC]

    I'm still in. I thought we were just taking a break while our beloved GM was gone. As for Vardok needing healing, he hasn't said the magic word yet. ;)
  9. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset holds the trap open until everyone is out, then yanks the spear out. He gives it back with a nod of thanks. "Told you, me and you could do it!" ooc: I'm offline until Friday evening so no posting for me until then.
  10. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset steps up Rashana, where he can see that she won't be able to keep the trap from closing. ""Don't you worry, Rashana. Kord willing, you and me, we'll keep this thing open." He grabs onto the spear, and re-jams it into the hinge to keep it wedged open, pitting his powerful frame against...
  11. M

    Paths of Legend: The Sunless Citadel (IC)

    ooc: Kelset initiative (1d20+2=16)
  12. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset lunges forward, stretching to reach the falling dwarf. Unfortunately, his feet get tangled up in the dog's leash and he misses the grab. reflex save (1d20+2=4)
  13. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset follows behind Vardok, allegedly to use his orcish vision to best advantage. He does seem to be keeping an eye on the dwarf, however.
  14. M

    Paths of Legend: The Sunless Citadel (IC)

    Kelset looks around at the gloomy place. Sort of makes him feel at home. "The town folk, they don't come out this way much. No way they'd come down here!"
  15. M

    Paths of Legend: The Sunless Citadel (IC)

    "I can see fine down here. You want me in front, where the torch light won't be as strong?" Kelset asks. He's not too worried about where he is in the order. He will switch to mace and shield, putting his crossbow away.
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