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Maxperson's latest activity
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I think generally that's good advice, but not as an absolute like that rule implies. I've had players have their PCs try something...
Thursday at 2:12 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
The books didn't state that one way or the other, but I think that they were not truly endless. My feeling is that the books assume...
Thursday at 2:10 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I suspect that's why I'm okay with it for spells and not weapons. Or it might be, because magic. Either way I recognize the...
Thursday at 2:06 AM
Maxperson
reacted to
TwoSix's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Well, it’s from 1e, so it’s probably fine. :)
Thursday at 2:05 AM
Maxperson
reacted to
pemerton's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
People like having bigger numbers? They like the feel of their PC being more powerful/competent? The desire to advance one's PC is...
Thursday at 2:05 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I dislike it for weapons, but I'm curious how you feel about damage(take half) on a miss(successful save vs. your spell)? I think the...
Thursday at 1:49 AM
Maxperson
reacted to
Lanefan's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
The number on the die is there specifically to inform the narrative result, isn't it? Yeah, another hideous mechanic that needs to die...
Thursday at 1:46 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
That doesn't make any sense. If you succeeded in your roll, there shouldn't be any complication attached to it. Success with a...
Thursday at 1:21 AM
Maxperson
reacted to
zakael19's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That’s one way to look at it I guess. Let’s look at Daggerheart again: Keep the Story Moving Forward “Every time a player makes an...
Thursday at 1:17 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
It's only a problem if you don't like that style of play. It's not inherently a problem, like most things dealing with mechanics...
Thursday at 1:12 AM
Maxperson
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
That's how I see it. As I've said before when I run a D&D game I may make the roads the players are driving the car. Even if they...
Thursday at 1:10 AM
Maxperson
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
Magically opening the lock when your lockpick check fails is also one of my main issues with the example. I would not have made it up...
Thursday at 1:09 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
No. The roll was for the monster to wander into the group in that specific forest at a very specific time on the day I know that they...
Thursday at 12:56 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Or style. It would be pretty easy to apply fail forward to D&D, even though the game system isn't that way by default.
Thursday at 12:50 AM
Maxperson
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
That's a pretty meaningless distinction, though. It's like arguing that you aren't losing your hair, you are just follicly challeged...
Thursday at 12:45 AM
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