Recent content by MBN

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    D&D 5E [GUIDE] Dealing Death: Handbook of the True Assassin

    welp.. about the extra attack, found it. i now feel like a derp derp. thank you grumpy
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    D&D 5E [GUIDE] Dealing Death: Handbook of the True Assassin

    can you site where the attacks between classes dont stack? casting a spell with duration puts you in turns Hunters mark as slot 1/2 = 1 hour duration, slot 3/4= 8 hours, slot 5 = 24 hours. so you're saying if you for example expended a slot 5 for hunters mark.. that the counter has always...
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    D&D 5E [GUIDE] Dealing Death: Handbook of the True Assassin

    Hunters mark- choose a creature you can see within range (90ft) you do not have to be in combat yet to apply. if the conditions are correct you can apply before surprise round begins. As its not affecting the creature, but designating it as your quarry it doesn't tip the enemy off. # of...
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    D&D 5E [GUIDE] Dealing Death: Handbook of the True Assassin

    grumpy gamer has kindly pointed out that the # of attacks in this build isnt valid. my bad, sorry. Fighter 12 (battle master)/ Rogue 3 (assassin)/ Paladin 5 (vengeance) 5 ability score increase 4 attacks per turn + 1 bonus action attack Feats +2 dex +Mobile (extra movement, free disengage...
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