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mearls's latest activity
M
mearls
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
I think that's the key. Adoption isn't as important as having the option to adopt. If someone runs the game using the core rulebooks...
Nov 1, 2025
M
mearls
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
The idea that players will optimize the fun out of a game is an old one. For a TTRPG, the design challenge comes in finding ways to give...
Nov 1, 2025
M
mearls
reacted to
Flying Toaster's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Interesting that the Civilization games came up in this conversation. Turn-based 4X strategy games for desktop PCs would not seem to...
Nov 1, 2025
M
mearls
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
That's a cool idea! I love this idea for promoting creative play. I could see an ultrafast creature that you can't target until you...
Oct 31, 2025
M
mearls
reacted to
SlyFlourish's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Love
.
For ten years I struggled a lot with this stuff and then Doom points from Tales of the Valiant came out. I renamed them "dreadful...
Oct 30, 2025
M
mearls
reacted to
The Sigil's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Just have to echo that this is perhaps the most elegant expression of the tension this old-school DM finds himself in with new-school...
Oct 30, 2025
M
mearls
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
In looking at 5.5 and playing it, there have been some adjustments to the math. I think it the spreadsheet balance is consistent, but...
Oct 30, 2025
M
mearls
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
In a lot of ways, the job of a game designer works like this: Guess Get it wrong Adjust And you keep doing that until you are more...
Oct 30, 2025
M
mearls
reacted to
Zardnaar's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Like
.
Heh took your advice about playing older D&D during playtest. We switched back to 2E and clones. Pre 3E creatures are class...
Oct 30, 2025
M
mearls
replied to the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
.
Wow, that is the most elegant expression I've ever seen of the core tension in 5e. Having played a lot of AD&D and B/X (via OSE) in the...
Oct 30, 2025
M
mearls
replied to the thread
What TTRPGs Excel At Not Having Combat?
.
The Dying Earth RPG has social combat and little to no physical combat. You all play rascals, con artists, and criminals who use social...
Oct 30, 2025
M
mearls
reacted to
guachi's post
in the thread
What TTRPGs Excel At Not Having Combat?
with
Like
.
I'll second Call of Cthulu. It's the game you play when you want a bit of 1920s Earth history with your RPG.
Oct 30, 2025
M
mearls
reacted to
Whizbang Dustyboots's post
in the thread
D&D General
Mike Mearls says control spells are ruining 5th Edition
with
Haha
.
We'll see if his hot take stands up to a few rounds of Suggestion and Modify Memory.
Oct 30, 2025
M
mearls
replied to the thread
Purple Dragon Knight Retooled as Banneret in D&D's Heroes of Faerun Book
.
For folks who don't like the new lore, it's a small part of the book. Outside of the PDK entry, it's not (from what I have read so far)...
Oct 29, 2025
M
mearls
reacted to
Twiggly the Gnome's post
in the thread
Purple Dragon Knight Retooled as Banneret in D&D's Heroes of Faerun Book
with
Like
.
It's kind of interesting that they settled on the thing that 5e Eberron did to give Dwarves a hook in the setting, "we fight aberrations".
Oct 28, 2025
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