First, let me say that Enchanting Talker is the best thing I have read in a wizard UA in a looong time.
I feel a little hypocritical about not being awed by Arcana Domain Cleric, since it does check all the boxes for things I like in domains, but let's just do a little thought experiment...
I finally had a chance to finish reading Chains of Asmodeus, and all the monsters in the text of the adventure (but not in the appendices at the end) were added to One DnD 2025.20 and the 5e Index Archive on the front page.
A rival group whose patron is the devil would be a good nuisance for lower-level PC's. If one member is a warlock (or wizard) with an imp familiar could be a reason why the PC's always have to scramble at the end of the adventure to get the loot. A red dragon sorcerer translates exceedingly...
I have long thought that there should be a martial counterpart to the sorcerer. D&D has struggled with coming up with new ways to hit people with sharp or blunt objects, so becoming something like a dragon, elemental, fiend, celestial, giant, etc. seems like a good way to do that. Also, this...
What about something like this:
Aura of Teamwork:
Inside the aura, if an attack roll is preceded by the help action during the round, instead of rolling, the attack roll uses the highest value of the dice, and any attack roll that is not preceded by the help action during the round is made at...
This is just my take, but I like domains to be about stuff that people (humanoids, fey, giants, sometimes even dragons and elementals) do. I would have preferred the nature cleric would have been the agriculture or farm domain cleric (still basically the cleric who casts plant spells), and the...