Recent content by Mecheon

  1. Mecheon

    D&D General Arcane Subclasses UA Survey is up

    I mean, we saw how 5E handled hybrid classes with those ones we saw in a previous UA. The ones clearly designed for Strixhaven. It was downvoted so bad that I doubt prestige classes are happening simply due to the reaction folks had to them trying that sort of "Multiple classes taking one idea"...
  2. Mecheon

    D&D 5E (2024) Solasta 2 and the 1/2 elf

    Well, that's you, and I frankly disagree and think its a boring book if you did it that way. When your competition (who crushed two D&D MMOs and was only out-done by BG3 decades after its high point) has humans, dwarves, gnomes, savage forest elves, space goats, full on werewolves, orcs...
  3. Mecheon

    D&D 5E (2024) Solasta 2 and the 1/2 elf

    I mean, a non-zero amount of people are effectively arguing against those new races and would scrap interesting and popular options like Dragonborn or tieflings for "Let's just mash together two of the existing races" Also, the only options that 5E had that didn't exist in older editions were...
  4. Mecheon

    D&D 5E (2024) Solasta 2 and the 1/2 elf

    Half orcs being playable and not orcs was always stupid. I'd sacrifice them every time for orcs to be playable. I mean, we know why they were dropped. Because the other options are more unique and hit other niches. Half elves are, by their nature, trapped between the elves offered by humans and...
  5. Mecheon

    D&D 5E (2024) Is There A New Sheriff in Town?

    I respect your optimism, but given I have heard exactly nothing about Daggerheart outside of this forum, I fear it may be misplaced. Don't forget that even Pathfinder, the competitor with the strongest base to it, couldn't outdo 4E. D&D is far more of a behemoth now than it was in those days...
  6. Mecheon

    D&D Debuts Playtest for Psion Class

    I mean, the ones that got removed weren't exactly exciting or popular. The pop culture of the dwarf has been so firmly set in 'mountain' for decades at this point that Hill dwarves have never had anything for them (outside of like, Warcraft, and the Wildhammers are not regular hill dwarves by...
  7. Mecheon

    D&D 5E (2024) Psion Class: Green/Yellow/Red?

    Sorcerer though I reckon will stay around, as sorcerer is a direct result of wizard not being a generic spellcaster and failing at encapsulating common tropes As long as Wizard is the bookish spellcaster doing spells by book nerd, the sorcerer will continue to have a niche as the thematic power...
  8. Mecheon

    D&D 5E (2024) Psion Class: Green/Yellow/Red?

    Wouldn't really work. Wizard alone has so many specific requirements to it that you'd just waste page space filling in those each and every time, yet alone the other two. Psion's made it in every edition thus far. I think fans are more keen to scrap classes than WotC are.
  9. Mecheon

    D&D 5E (2024) What Should a Psion Be Able To Do?

    Its a big, wide world with at least 15 types of dragons, owlbears, 6 different types of giant murderous sea urchin, and all of those centaur variants back in 2E Plenty of room for weirder magic stuff like psionics to be around (plus, y'know, psionics being in every edition and tied to very...
  10. Mecheon

    D&D General Psionic species and subspecies, will they make a comeback too?

    Elan (at least their 4E-esque version where it can apply to everyone, not just humans) have some legs to them, but Maenads are hogging the name of an actual mythological thing and are nothing at all like them I'd frankly drop Synads well before Elan. They're doing similar things to Kalashtar...
  11. Mecheon

    D&D General Psionic species and subspecies, will they make a comeback too?

    Yes. Absolutely. Kreen are mantids, a whole different vibe to other insects. The problem, though, is Dromites are.... I guess they're trying to be ant-y but they don't really pull it D&D has never embraced the necessary playable insect stuff though. You gotta have the sly mantids, the beetle...
  12. Mecheon

    D&D General Psionic species and subspecies, will they make a comeback too?

    Playable Formians, telling you now. I've seen a few good ones in the homebrew space but I don't think they've ever had an official stat line But as for the psionic races, frankly I don't think there's really enough fanfare for them. Don't get me wrong, they've done some rare stuff in 5E that...
  13. Mecheon

    D&D 5E (2024) How's the adoption of the new Goliath types going?

    Oh yeah, I know Dark Sun half giants, but the fact there's been more editions where half giants are indistinguishable from goliaths makes them a bit of an outlier. 3.5e, 4e and 5e link goliaths and half-giants. The Expanded Psionic ones are the ones that ended up the Goliaths, just losing the...
  14. Mecheon

    D&D 5E (2024) How's the adoption of the new Goliath types going?

    I mean, technically they're TSR's fault. 3.5e goliaths are just the 3e stats for Dark Sun half-giants, but with the psionics stripped away and replaced with cold resist. Its just, y'know,, being "The big guy" was all half giants really had for them, so of course their setting-neutral variant...
  15. Mecheon

    D&D 5E (2014) Convince me that the Ranger is a necessary Class.

    They're weighed down with useless stuff that's irrelevant to the character concept. Let's be simple: If you want a ranger, you either want a duel-wielding swordsman like Dritz, or you want a survivalist. So let's look at what Bard offers. Stat line? Completely wrong. Bards are set up to be the...
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