Recent content by Mecheon

  1. Mecheon

    D&D 5E How would YOU nerf the wizard? +

    That's what the pop culture idea of what a wizard is, though. Its casting magic regularly, probably a beard, robes, and not being great at other weapons (except maybe sometimes a sword), moreso using a staff or wand. Crossbows and darts just, ain't it. People will clash against the idea if it...
  2. Mecheon

    D&D 5E How would YOU nerf the wizard? +

    I mean, it is valid comments though. Everyone's posting on what they think wizards 'should' be. Just the exact same, I think that any concept of removing cantrips and reducing them to using crossbows or throwing darts, mentioned up-thread and notoriously in older editions, is hilariously...
  3. Mecheon

    D&D 5E How would YOU nerf the wizard? +

    The fact you can't go full elemental wizard is another problem they do need to handle at some point, though that's less 'nerfing' and more. Expanding. Cryomancer or pyromancer is like, basic thematic wizard 101, but D&D's never supported it.
  4. Mecheon

    D&D 5E How would YOU nerf the wizard? +

    3.5E, but regardless its had Vancian casting on every edition except 4E and 5E which, yeah, aren't the wizard's peak. Regardless though, I remain completely against anything along the lines of removing cantrips. That isn't where the wizard's problem is and will just absolutely clash with modern...
  5. Mecheon

    Planescape: Adventures in the Multiverse Review

    Ehhh. In some parts its good but in other parts its downright dire Just look what's available and do your own thing. Grab what's good, ignore what's bad.
  6. Mecheon

    D&D 5E War Never Changes: Fallout Inspired Post Apocalyptic Campaign?

    Fallout was flat-out intended to use the GURPs engine originally so uh, that's a choice. If you want to, y'know. Handle using GURPs Otherwise, yeah, fish out one of the good Gamma World editions. I would not say D&D handles it well, especially with exhaustion EDIT: There's actually a few...
  7. Mecheon

    D&D General One thing I hate about the Sorcerer

    I know getting into how D&D has handled stuff from out east is an excercise in frustration, but like... I would not say chi is a supernatural energy in the slightest. Of course this gets into my frustration with "Its either magic or its not" madness we've dragged psionics into and why we really...
  8. Mecheon

    D&D (2024) The sorcerer shouldn't exist

    You're not going too be able to 100% shove in all of the Iron Man lore that exists out there into your D&D game. Its ging to be adjusted, changed, modified. Heck, even adjusted, changed and modified based on what sources you find the most relevant Its inspiration from lore, but you're not...
  9. Mecheon

    D&D General One thing I hate about the Sorcerer

    I mean, you say 'Courage' but uh, I'm gonna be honest on this one? D&D since day 1 has always been a high fantasy thing that's about as far from low fantasy as you can get. The fact the base game comes with three fantastical races and two magic users right off the bat is pretty much indicating...
  10. Mecheon

    D&D (2024) The sorcerer shouldn't exist

    I want the wizard to have its own flavour. "A big list" isn't enough of a key identity in a game where you've got fighter, barbarian, rogue and ranger as seperate concepts. I'm not fighting for a wizard subclass because the wizard's mechanics are awful at emulating and don't live up to the...
  11. Mecheon

    D&D (2024) The sorcerer shouldn't exist

    I mean, I'll put this simply: That isn't good enough. That's a terrible thing to build a class identity around. That's bad design. Its that simple The wizard has the worst designed sub-classes in this game and should be re-designed from scratch. "Full access to a list" isn't an exciting...
  12. Mecheon

    D&D (2024) The sorcerer shouldn't exist

    It isn't stealing the spell list? The list is the Arcane Spell List. Anyone can grab from it. Sorcerers, artificers, bards, wizards and warlocks (along with certain other random sub-classes) all grab from the same list but I don't see you saying they're stealing from it. Its a universal list for...
  13. Mecheon

    D&D General From now on in my games, Black Dragons and Dragon Turtles are the same species.

    Also has Aura Battlers as well. Just, called Spirit Warriors. But given they have a big three seater one named after the villain of a then-popular Aura Battler OVA and are. Giant bug mecha, that one's a little obvious if you know the source material (course Aura Battler Dunbine isn't as famous...
  14. Mecheon

    D&D (2024) The sorcerer shouldn't exist

    I get the exact opposite from this: The wizard isn't designed well, given it has no feature outside of being spell lists. That's not enough to build a class from. So we should be scrapping the wizard or making it the sub-class. The sorcerer ideas don't fit into wizard, but wizard can fit into...
  15. Mecheon

    D&D General From now on in my games, Black Dragons and Dragon Turtles are the same species.

    Gamera isn't a dragon turtle! There is, however, a Spelljammer critter that is just Gamera
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