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Merlecory's latest activity
M
Merlecory
replied to the thread
Homebrew
How would stat limiter affect the level penalty
.
Can I ask what your interest in limiting a stat is? To the question a little bit: How often do you find players getting Wisdom to 15 or...
Thursday at 4:50 AM
M
Merlecory
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Of Death Knights are so tired to paladins, why are they not a subclass? They went to the effort of making this a feat chain, but not the...
Apr 6, 2026
M
Merlecory
replied to the thread
Dungeons & Dragons releases Villainous Options playtest
.
Perhaps I don't remember reading these, or I'm in the wrong thread: The Death Knight path being aimed at martials (per WotC's...
Apr 6, 2026
M
Merlecory
reacted to
zero.exe's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
Allrigth back at it another day; I tested the Death Knight feet path as I am by default a very big fan of black knight style characters...
Apr 6, 2026
M
Merlecory
reacted to
Chaltab's post
in the thread
Dungeons & Dragons releases Villainous Options playtest
with
Like
.
I'm having trouble with this one. Thematically it's neat but mechanically it feels underwhelming and poorly worded. The level 3 feature...
Apr 6, 2026
M
Merlecory
replied to the thread
Homebrew
2d10 vs 1d20
.
A 2 parter: First, A roll of 18 or higher would be about a 5% chance, same as on a d20, if that is something interesting to you. For the...
Mar 27, 2026
M
Merlecory
replied to the thread
D&D General
Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]
.
Here is somewhere between a unique mechanic and feature of spells, tell me if it's what your interested in. The idea is that these...
Mar 18, 2026
M
Merlecory
replied to the thread
6E Theory
How I would do 6E.
.
Moment of confusion on my end, is that per pc, or is that for a party? Even assuming most of those are potions, that feels high to me.
Mar 18, 2026
M
Merlecory
reacted to
Lanefan's post
in the thread
D&D General
Design issues with 5e
with
Like
.
Along with, perhaps most important of all, nobility and the non-adventuring rich. Nobility might commission items that help with...
Mar 14, 2026
M
Merlecory
replied to the thread
D&D General
Design issues with 5e
.
I think HP bloat is actually the result of bounded accuracy. How do you make that Ancient Dragon tougher without massively increasing...
Mar 10, 2026
M
Merlecory
reacted to
fuindordm's post
in the thread
D&D General
Design issues with 5e
with
Like
.
I love 5e -- it has a lot going for it as a player and as a DM. But the other thread anticipating 6e got me thinking seriously about...
Mar 10, 2026
M
Merlecory
reacted to
bedir than's post
in the thread
D&D General
Steampunkette's Bard Redesign
with
Like
.
I'm hoping the Bardsong can be inspired by some of the following battle hymns (you already mentioned damage buffing) marches (these are...
Mar 9, 2026
M
Merlecory
replied to the thread
D&D General
Ranger Identity Patch (+)
.
I really liked the DnD Next play test version of favored foe. Choosing Dragons as your ff have you fearless (immune to fear, perfect...
Feb 11, 2026
M
Merlecory
reacted to
CreamCloud0's post
in the thread
D&D General
Ranger Identity Patch (+)
with
Like
.
mostly i think ranger ought to be designed like the warlock was with it's multiple customization avenues: pact boons, subclass and...
Feb 11, 2026
M
Merlecory
replied to the thread
D&D General
Ranger Identity Patch (+)
.
I think the 1st level Goodberry is largely capable of trivializing the need for food, a chief challenge that could exist in the...
Feb 11, 2026
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