Recent content by Merlecory

  1. M

    Homebrew How would stat limiter affect the level penalty

    Can I ask what your interest in limiting a stat is? To the question a little bit: How often do you find players getting Wisdom to 15 or more? Druids and Clerics certainly, Rangers eventually. I would bet most characters would not find this limitation limiting.
  2. M

    Dungeons & Dragons releases Villainous Options playtest

    Of Death Knights are so tired to paladins, why are they not a subclass? They went to the effort of making this a feat chain, but not the effort to make it appeal broadly to martials?
  3. M

    Dungeons & Dragons releases Villainous Options playtest

    Perhaps I don't remember reading these, or I'm in the wrong thread: The Death Knight path being aimed at martials (per WotC's description) feels very off to me. First, it boosts STR, CON, and CHA. While STR is good for Fighters, Paladins, and Barbarians, Monks, Rangers, and Rogues are all left...
  4. M

    Homebrew 2d10 vs 1d20

    A 2 parter: First, A roll of 18 or higher would be about a 5% chance, same as on a d20, if that is something interesting to you. For the second, why would changing DC effect crit chance? It doesn't normally (a +1 longsword wouldn't crit on 19-20 in 5e) I have had half a mind to do that...
  5. M

    D&D General Unique Class Mechanics you would love to see in a D&D "goes wild" Edition [+]

    Here is somewhere between a unique mechanic and feature of spells, tell me if it's what your interested in. The idea is that these spells can carry on when after concentration is dropped. I like the idea of Druids harnessing the forces of nature, but one slip up means that the spell is out of...
  6. M

    6E Theory How I would do 6E.

    Moment of confusion on my end, is that per pc, or is that for a party? Even assuming most of those are potions, that feels high to me.
  7. M

    D&D General Design issues with 5e

    I think HP bloat is actually the result of bounded accuracy. How do you make that Ancient Dragon tougher without massively increasing it's AC beyond the bounds? Give it more HP. Skills I think also suffer from bounded accuracy's inclusion. Here is a possible "solution" that I would like some...
  8. M

    D&D General Ranger Identity Patch (+)

    I really liked the DnD Next play test version of favored foe. Choosing Dragons as your ff have you fearless (immune to fear, perfect for dealing with frightful presence and other foes) as well as evasion at later levels. Choosing Giants as your ff let you reduce damage from a bit when the...
  9. M

    D&D General Ranger Identity Patch (+)

    I think the 1st level Goodberry is largely capable of trivializing the need for food, a chief challenge that could exist in the exploration pillar. I want to force players to actually engage with the pillar, not bypass it with a first level spell. I am not sold on 5e's desire to let you half...
  10. M

    D&D General Ranger Identity Patch (+)

    Some ideas for making the Ranger's expert status a little more prominent, and offer a bit of thematic counter to a Paladin's might and magic combo. Some Ranger spells should tie into the 2014 version of favored foe and favored terrain. Nerf current goodberry so that it isn't a 1st level slot...
  11. M

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    A question I had about the rogue that I had while filling out the survey: Does eldritch implosion only work on the person who cast the spell you are "empowering" from? As written, it seems like Empowered sneak attack was supposed to be a reaction at some point in the writing process, but...
  12. M

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    I was referring to occult shroud, not magic drain. LEVEL 13: OCCULT SHROUD Whenever you finish a Long Rest, you can cast the Nondetection spell, using Intelligence as your spellcasting ability. When you do so, you can target only yourself, and the duration increases to 24 hours.
  13. M

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    Upon a closer reading: does the 13th level rogue ability still require you to provide a costly material component? Don't most normal "features" that are spells let you cast without component?
  14. M

    D&D General D&D Evolutions You Like and Dislike [+]

    I think I would agree to lots of this list, but have a few thing I want to expound upon/append. Regarding your #2: I think resting in 5E doesn't quite work. Short rests could have a place if they were actually short. A full hour is a fairly long time in a dungeon, but very short for a party...
  15. M

    Dungeons & Dragons Playtests Four New Mystic-Themed Subclasses

    A question for drain magic interactions: it only goes up to second level spells. Can a warlock's pack slots outgrow the rogue? Regarding that 2nd slot refund: a party member could ritual casts a spell (detect magic, for example). That is a viable candidate for drain magic. You could turn 10...
Top