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Micah Sweet's latest activity
Micah Sweet
reacted to
J.M's post
in the thread
Worlds of Design: The Simplicity Solution
with
Like
.
I'd say the simpler versions of BRP (e.g. Openquest) meet this criteria somewhat: options granularity via skills, combined with an...
Jul 1, 2025
Micah Sweet
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
I've never called you a "hater" of anything. And games simulate different things. What "more sim" gaming than me are you doing exactly...
Jul 1, 2025
Micah Sweet
replied to the thread
Worlds of Design: The Simplicity Solution
.
Can you provide an example of such a game?
Jun 30, 2025
Micah Sweet
replied to the thread
Winning and losing in RPGs...
.
It's a matter of degree. Being sad about losing a character is one thing. Being so worried about it that you feel it can't happen in the...
Jun 30, 2025
Micah Sweet
reacted to
FitzTheRuke's post
in the thread
Winning and losing in RPGs...
with
Like
.
I figured that you did! Yeah. I mean, I try to respect people's feelings, generally, but I don't - quite - understand why anyone is too...
Jun 30, 2025
Micah Sweet
reacted to
Pedantic's post
in the thread
Winning and losing in RPGs...
with
Like
.
I actually think roguelikes are a better comparison here than you credit, it's just the player avatar is the party, not any individual...
Jun 30, 2025
Micah Sweet
reacted to
overgeeked's post
in the thread
Winning and losing in RPGs...
with
Like
.
Exactly. It's one reason why all this talk of winning and losing and various sports, marathon, or game analogies just fall flat for me...
Jun 30, 2025
Micah Sweet
reacted to
Bill Zebub's post
in the thread
Winning and losing in RPGs...
with
Haha
.
This makes me want to 3D print some compensatory prizes to hand to people who die in my Shadowdark game....
Jun 30, 2025
Micah Sweet
reacted to
Bill Zebub's post
in the thread
Winning and losing in RPGs...
with
Like
.
Years ago I was DMing for two young nephews, and when one of them (9 y.o. at the time) was disappointed about failing a climbing check...
Jun 30, 2025
Micah Sweet
reacted to
Bill Zebub's post
in the thread
Winning and losing in RPGs...
with
Like
.
This probably would have been something similar to my default answer. That said, in the best games I've experienced, players are able...
Jun 30, 2025
Micah Sweet
replied to the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
.
Not everyone wants that lesson applied via a game mechanic that demands the situation be handled a certain way. Personally, my...
Jun 30, 2025
Micah Sweet
reacted to
Paul Farquhar's post
in the thread
Dungeons & Dragons: Ravenloft: Heir of Strahd Review
with
Like
.
In the original module, there was no demiplane of dread. There was only Barovia. The demiplane, and its rules, were not invented until...
Jun 30, 2025
Micah Sweet
reacted to
Tonguez's post
in the thread
Dungeons & Dragons: Ravenloft: Heir of Strahd Review
with
Like
.
Fortunately Mystara has some great fan made stuff curated on the net, theres lots available.
Jun 30, 2025
Micah Sweet
reacted to
AlViking's post
in the thread
D&D General
[rant]The conservatism of D&D fans is exhausting.
with
Like
.
You said the atomization of actions is "unnatural". I disagree. It's a different way of handling things but I find it quite natural...
Jun 30, 2025
Micah Sweet
reacted to
W'rkncacnter's post
in the thread
3PP Release
New crowdfunding coming: Martial Artistry: A Compendium of Combat for A5e and 5e! (AMA!)
with
Love
.
WRONG! 40 dollars over! congrats!!!
Jun 30, 2025
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