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Micah Sweet's latest activity
Micah Sweet
reacted to
mamba's post
in the thread
D&D General
D&D: Literally Don't Understand This
with
Like
.
yes I do not see this as a conclusion or this Wanting the fantasy feel to not be too modern in a game to me does not mean anything...
Friday at 8:38 PM
Micah Sweet
reacted to
Jaeger's post
in the thread
D&D General
D&D: Literally Don't Understand This
with
Haha
.
Friday at 8:37 PM
Micah Sweet
replied to the thread
What makes a successful superhero game?
.
Anyone can build a Superman IMO, if they are given enough points to work with. That's balance so far as I'm concerned.
Friday at 8:33 PM
Micah Sweet
reacted to
chuckdee's post
in the thread
What makes a successful superhero game?
with
Like
.
Because Thanos was more resistant than the spaceship? That seems the obvious answer. After all, unless you think she was holding back...
Friday at 8:27 PM
Micah Sweet
replied to the thread
What makes a successful superhero game?
.
I prefer the middle as well. I feel MSH lived there pretty well too.
Friday at 8:26 PM
Micah Sweet
replied to the thread
What makes a successful superhero game?
.
Those groups do tend to operate mostly in separate titles for a reason, to be fair.
Friday at 8:24 PM
Micah Sweet
reacted to
Theory of Games's post
in the thread
What makes a successful superhero game?
with
Like
.
Point-buy systems aren't attempting to balance characters. The point limit is a by-product of the genre: normal people get X points...
Friday at 8:21 PM
Micah Sweet
replied to the thread
What makes a successful superhero game?
.
Agreed. I lean process sim for the most part, and want my superpowers to have distinct mechanical effects. My favorites are TSR's MSH...
Friday at 8:21 PM
Micah Sweet
reacted to
dbm's post
in the thread
What makes a successful superhero game?
with
Like
.
There seems to be two pretty distinct groups of supers games these days. There are pretty firmly narrative games where the ‘power’ of a...
Friday at 8:17 PM
Micah Sweet
reacted to
Corinnguard's post
in the thread
What makes a successful superhero game?
with
Like
.
As a fan of Mutants and Masterminds 2e, I liked using the RPGs Point Buy system to create customizable superpowers that make your...
Friday at 8:16 PM
Micah Sweet
replied to the thread
What makes a successful superhero game?
.
Can you think of a non-Narrativist game that does this well? Or is the claim that a successful superhero RPG must have a Narrativist base?
Friday at 8:16 PM
Micah Sweet
replied to the thread
Does Anyone Care? (Cosmere RPG)
.
I don't know. People seem to like the Lord of the Rings RPG for 5e. What IP-based "bad" RPGs are you thinking of?
Friday at 8:14 PM
Micah Sweet
replied to the thread
Shadowdark
Finally Played Shadowdark
.
Why? Does the magic work differently? Where's the in-fiction justification for your claim?
Friday at 8:11 PM
Micah Sweet
replied to the thread
Shadowdark
Finally Played Shadowdark
.
You can still start with B/X and add more material. Games do it.
Friday at 8:10 PM
Micah Sweet
reacted to
Retreater's post
in the thread
Shadowdark
Finally Played Shadowdark
with
Like
.
I never played 1E, but I played AD&D 2E for close to a decade. As I understand it, the systems are similar mechanically. I don't think...
Friday at 8:09 PM
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