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Micah Sweet's latest activity
Micah Sweet
reacted to
Tonguez's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
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I did a couple based on the journeys of Al-Musadi and Ibn Battuta and the like, and they are largely a set of terrain/weather based...
Nov 7, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
In most games IME, they really don't. Fallout looks like a great game. Picked it up not too long ago.
Nov 7, 2025
Micah Sweet
reacted to
MGibster's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
I tend to think of conquistadores in the New World as perhaps the closest to D&D style adventurers we've come to in real life. Just what...
Nov 7, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
Hey, at least it's not a surprise, and generally it's a result of your own choices. And "spreadsheet exercise" is an uncharitable way to...
Nov 6, 2025
Micah Sweet
reacted to
dbm's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
That’s no different from death due to combat, however.
Nov 6, 2025
Micah Sweet
reacted to
Morrus's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
And yet, it is still fun. (I predicted your reply almost down to the word, BTW! You’re nothing if not reliable! :) )
Nov 6, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
My answer to that is to work subsystems around the abstract nature of hit points that allows for things that should result from life and...
Nov 6, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
I feel that Level Up and the Without Number games handle all those things well enough to have a fun campaign. They do it differently...
Nov 6, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
Depends on the players. There is a place for character death in RPGs, and it doesn't have to be "when the player feels they've told...
Nov 6, 2025
Micah Sweet
reacted to
Morrus's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
I disagree. You can make it interesting. We treat “Supply” (being food, water, firewood, medicinals, and other consumables) as...
Nov 6, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
Level Up is a wonderful system. I'm currently using it to run a during-and-post-apocalypse game (using some rules from Voidrunner's...
Nov 6, 2025
Micah Sweet
reacted to
Morrus's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
The short version of this question—D&D lacks a full exploitation pillar; what games feature one? I will of course (and predictably—but...
Nov 6, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
To be fair, plenty of adventurers as we understand them also fall into those categories.
Nov 6, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
A little simulation could help with that. I know I feel more immersed when logistics matter in my games.
Nov 6, 2025
Micah Sweet
reacted to
Reynard's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
I think if you can do it successfully in other media, there is probably a way to do it successfully in TTRPGs.
Nov 6, 2025
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