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Micah Sweet's latest activity
Micah Sweet
reacted to
CF07's post
in the thread
Worlds of Design: From Zero to Hero
with
Like
.
I see what you're saying. I guess for me Lara Croftian plot armor is part of a genre like pulp, but I agree that generally speaking it's...
Nov 10, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
The rules for journeys in several games (mentioned by me above) do a great job of handling stuff like that as exploration challenges.
Nov 10, 2025
Micah Sweet
reacted to
Celebrim's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
"Oregon Trail" definitely needs to be only part of the gameplay loop. Oregon trail makes things interesting by having river crossings...
Nov 10, 2025
Micah Sweet
reacted to
GrimCo's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
Sure, and planing is 90% of job. But it's rather boring as game play loop. Once you start your journey, you might as well play Oregon...
Nov 10, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
I loved Oregon Trail, so comparing RPG play to it doesn't dissuade me. And boring is of course relative. Lots of folks enjoy a planning...
Nov 10, 2025
Micah Sweet
reacted to
The Firebird's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
Nice list, which has some I hadn't thought of. My work in progress below. I conceived of it as some kind of 2d4 or 2d5 table but the...
Nov 10, 2025
Micah Sweet
reacted to
Dannyalcatraz's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
I can think of: Finding treasure Finding mundane or arcane resources Finding new lands to settle/leading settlers to same Finding new...
Nov 10, 2025
Micah Sweet
replied to the thread
Playing "Adventurers" As Actual Adventurers
.
Which is why planning your route and supplies is so important, to make up for the stuff you can plan for, like blizzards and ice devils.
Nov 10, 2025
Micah Sweet
reacted to
Arnie_Wan_Kenobi's post
in the thread
Playing "Adventurers" As Actual Adventurers
with
Like
.
Well you've accuracy described the players at my table...
Nov 9, 2025
Micah Sweet
replied to the thread
Worlds of Design: From Zero to Hero
.
Trek has plenty of stuff in the narrative layer, no doubt. But not the examples you gave. Those are scientific, natural phenomenon...
Nov 9, 2025
Micah Sweet
replied to the thread
Worlds of Design: From Zero to Hero
.
My issue here though is that all those things you mentioned for Trek are considered scientific facts (and in fact are such) in universe...
Nov 9, 2025
Micah Sweet
reacted to
CF07's post
in the thread
Worlds of Design: From Zero to Hero
with
Like
.
I've played a ton of STA. I'm not a Trekkie by any stretch of the imagination but the game is super fun. The game system reads strangely...
Nov 9, 2025
Micah Sweet
reacted to
dragoner's post
in the thread
Worlds of Design: From Zero to Hero
with
Like
.
I'm all right with it not being realistic as long as it is honest about doing it. 100% people should play what they like and if they...
Nov 9, 2025
Micah Sweet
replied to the thread
Worlds of Design: From Zero to Hero
.
I love STA (mostly because I love Star Trek), but for me it is a specific departure from the type of gaming I usually enjoy, with all...
Nov 8, 2025
Micah Sweet
reacted to
Morrus's post
in the thread
Free League’s cloth Middle Earth maps
with
Like
.
The Mythic Britain & Ireland supplement for Vaesen.
Nov 8, 2025
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