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Micah Sweet's latest activity
Micah Sweet
replied to the thread
What Does "Simulation" Mean To You? [+]
.
Modeling is important to my sense of simulation, but yeah eliminating narrative as a mechanical consideration is just as important, as...
Dec 4, 2025
Micah Sweet
reacted to
TwoSix's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
I don't think about simulationism in TTRPG as really about "modeling". To me, it's more about introducing procedures into play that...
Dec 4, 2025
Micah Sweet
replied to the thread
What Does "Simulation" Mean To You? [+]
.
See, I prefer my TTRPG play to be more setting-focused, and exploring that setting through your PC is the primary purpose of play. So...
Dec 4, 2025
Micah Sweet
reacted to
Umbran's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
To me, simulation is (mostly) creation/use of a systematically-driven model of something. The thing being simulated may not have much...
Dec 4, 2025
Micah Sweet
reacted to
Maxperson's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
To me simulation is simply an attempt, however badly, to simulate something in real life. So in D&D when falling does 1d6 per 10 feet...
Dec 4, 2025
Micah Sweet
replied to the thread
What Does "Simulation" Mean To You? [+]
.
To me, simulation is simply the idea of modeling the game's setting as realistically as possible within the practical limits of play...
Dec 4, 2025
Micah Sweet
reacted to
John Dallman's post
in the thread
What Does "Simulation" Mean To You? [+]
with
Like
.
If my experience on Stack Overflow: Worldbuilding is any guide, there are quite a few people out who think that comic-book super-powers...
Dec 4, 2025
Micah Sweet
reacted to
Thomas Shey's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
As I've indicated before, I think it applies to the system across its lifetime. I've said why before, but I don't see this thread as a...
Dec 4, 2025
Micah Sweet
replied to the thread
What makes setting lore "actually matter" to the players?
.
As @Lanefan said, we really need to know what you mean by "D&D", as many games have gone by that name. Several of the older editions...
Dec 4, 2025
Micah Sweet
reacted to
Reynard's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
I don't think "simulation" must necessarily map to "low power." You can do a simulationist super hero game if you care about how powers...
Dec 4, 2025
Micah Sweet
reacted to
Lanefan's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
To expand on this a bit - and to (gasp!) bring it back toward the thread topic - setting lore is far more likely to matter to the...
Dec 4, 2025
Micah Sweet
reacted to
Lanefan's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Modern D&D? No. Some versions of TSR D&D could certainly be used for simulation without too much tweaking, and 3e in its hamfisted way...
Dec 4, 2025
Micah Sweet
reacted to
SableWyvern's post
in the thread
What makes setting lore "actually matter" to the players?
with
Like
.
Fair enough. Although, keep in mind that you can also get your existing players to do recruiting for you. About half of my current group...
Dec 4, 2025
Micah Sweet
replied to the thread
What makes setting lore "actually matter" to the players?
.
Would be an awesome new thread though.
Dec 4, 2025
Micah Sweet
replied to the thread
What makes setting lore "actually matter" to the players?
.
Yeah, I really miss D&D-adjacent discussions here. But most of them are still tagged WotC 5e even though the topic can usually apply to...
Dec 4, 2025
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