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Micah Sweet's latest activity
Micah Sweet
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Not if worldbuilding and strong focus on setting is your goal, no.
Jan 8, 2026
Micah Sweet
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Fair enough. For one thing, however, adventures often include a great deal of setting info, so you can easily do both. Also, just...
Jan 8, 2026
Micah Sweet
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
It is IMO if you are telling people who don't share your preferences to do something else with their time other than engaging with the...
Jan 8, 2026
Micah Sweet
reacted to
The Firebird's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
So, Ben, the 'bold, keywords, and bullet points' guy, surveyed his audience and found they want to run mods with bolding, keywords, and...
Jan 8, 2026
Micah Sweet
replied to the thread
Art, is it important to you, does it help your roleplaying?
.
This is a business reason to appreciate art in RPGs. Unless you're a publisher, I'm not sure what this has to do with anything.
Jan 8, 2026
Micah Sweet
reacted to
John Dallman's post
in the thread
Art, is it important to you, does it help your roleplaying?
with
Like
.
Art is not very important to me, but it can be influential. That sounds contradictory, but a picture sometimes has a huge influence on...
Jan 8, 2026
Micah Sweet
reacted to
cbwjm's post
in the thread
Art, is it important to you, does it help your roleplaying?
with
Like
.
I do the same with art and like to use it as a reference for my players to actually show them where they are or what they're encountering.
Jan 8, 2026
Micah Sweet
replied to the thread
Art, is it important to you, does it help your roleplaying?
.
I don't care about art beyond it being a good representation of what it's trying to depict. To me, art in RPGs is far more about showing...
Jan 8, 2026
Micah Sweet
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
Worldbuilding is a different experience than just writing a story. It focuses on setting rather than plot or character. I really wish...
Jan 8, 2026
Micah Sweet
reacted to
Retreater's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Ben's criticism that many people purchase DCC products "just to read them" - I'm not sure if that is uncommon for other publishers. I...
Jan 8, 2026
Micah Sweet
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
That it does, but as the text is presented it's playable enough for me and mine, and very enjoyable to read.
Jan 8, 2026
Micah Sweet
reacted to
mamba's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
yes, there definitely is a part of the hobby that enjoys just reading the stuff. Ben’s argument of 50% of sales are not to run the...
Jan 8, 2026
Micah Sweet
reacted to
Argyle King's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
Maybe that's why I find it easy. I didn't grow up TSR. (I would have liked to, but I grew up during the Satanic Panic; and Toys'R'Us...
Jan 8, 2026
Micah Sweet
replied to the thread
Goodman Games: Our Efforts Have Been Mischaracterized
.
One could also argue that a quality of richness, gravity, and history can be lost in that march of "progress". I know I enjoy reading...
Jan 8, 2026
Micah Sweet
reacted to
Argyle King's post
in the thread
Goodman Games: Our Efforts Have Been Mischaracterized
with
Like
.
I would be interested in seeing what they [Necrotic Gnome] do differently. As I haven't used their products, I don't currently have an...
Jan 8, 2026
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