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Micah Sweet's latest activity
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Well to be fair I'm not allowed to post in the thread where people are talking about that, those as an enthusiast I am following it.
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
I know I've bought many RPG with no real assumption I would definitely be using them in play in the "service" of my players, just for...
Jan 11, 2026
Micah Sweet
reacted to
mamba's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
About a third of sales is probably bought to be read and never played, and I assume that they are very much aware of that and factor...
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Good example! The answer to that for me is to do as much rolling for random encounters ahead of time as possible. To make this work, you...
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Ok, if I have you wrong, how do you see the GM/Player relationship?
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
My players are willing to work with my interest in sim play (my wife in particular tends to prefer it, in the context of "making sense"...
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Again, the GMs job is not to "serve their players" IMO, it is instead to create an environment where everyone can have fun playing the...
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
You seem to think the players are more important than the GM, so their desires should be prioritized. A lot of people seem to feel this...
Jan 11, 2026
Micah Sweet
reacted to
Reynard's post
in the thread
When Player Driven Adventures Don't Pan Out
with
Like
.
This just running a normal game.
Jan 11, 2026
Micah Sweet
reacted to
Reynard's post
in the thread
AI GMs
with
Like
.
I strongly feel that LLMs are nearly good enough at this point to run your typical group of casual players through a linear adventure...
Jan 11, 2026
Micah Sweet
replied to the thread
AI GMs
.
Won't have the problems some people here seem to have with the GM restricting your character creation choices either. Perhaps this is...
Jan 11, 2026
Micah Sweet
reacted to
Fenris-77's post
in the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
with
Like
.
I think you're making a lot of claims about what designers do that sound (although I doubt you mean it to) very judgmental. People...
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
No doubt. I don't have a full time job making RPGs, and I would never expect to make a living off it, just a little extra cash at best...
Jan 11, 2026
Micah Sweet
replied to the thread
What makes setting lore "actually matter" to the players?
.
No. What I call explaining my opinion you call "ranting". What if I do hate change X? Am I supposed to keep my mouth shut in case you...
Jan 11, 2026
Micah Sweet
replied to the thread
What Do You Think Of As "Modern TTRPG Mechanics"?
.
Sim rules often make things harder on the PCs, especially if you're looking at it from a 2026 "modern" perspective. It's not going to be...
Jan 11, 2026
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