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Micah Sweet's latest activity
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
It's obviously a matter of degree, and then personal taste. Expecting those things not to exist at all is not realistic, but it doesn't...
Feb 7, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
It is about whether the decision process of the player and character are aligned. More abstracted, disassociated, mechanics create...
Feb 7, 2026
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
So what I'm hearing is that if you don't enjoy RPGs the same way you do, then you shouldn't be playing your RPG, or possibly any RPG?
Feb 7, 2026
Micah Sweet
reacted to
Smackpixi's post
in the thread
What Geek Media Do You Refuse To Partake In?
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Like
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Defending House certainly wasn’t on my EnWorld bingo card for today, but here goes anyway. First, yes, it was part of middle aged white...
Feb 7, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Sure, but the character does not need to decide to use their "good at avoiding detection" they just are that and is is not spent once...
Feb 7, 2026
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
The difference for me is when the mechanics intrude unnecessarily into the fiction. Having a doom clock would do that for me.
Feb 7, 2026
Micah Sweet
reacted to
Lanefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
Not @Crimson Longinus but I'll take a guess: the question is whether - in the clocks example - you're looking at the state of the...
Feb 7, 2026
Micah Sweet
reacted to
Lanefan's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
OK, fair enough. Makes sense except for one thing: for me, the two bolded bits are in direct conflict. Organically playing the...
Feb 7, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
So I have played maybe one session of Apocalypse World about which I remember basically nothing. But by the rules, I think PbtA is way...
Feb 7, 2026
Micah Sweet
replied to the thread
Let's talk about "plot", "story", and "play to find out."
.
You are welcome to feel that way, but referring to my feelings on this matter as "mind bogglingly silly" is not the most polite way to...
Feb 6, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
yeah, that is usually tends to be the sentiment I try to convey with it. But if basically all RPGs are "fiction first" then it is...
Feb 6, 2026
Micah Sweet
reacted to
Koloth's post
in the thread
Making the cut for your TTRPG library
with
Like
.
Probably not a good person to respond. I still have my white box D&D and black box Traveller sets. But even if you don't run them...
Feb 6, 2026
Micah Sweet
reacted to
Morrus's post
in the thread
Making the cut for your TTRPG library
with
Like
.
I keep them all. They're a collection.
Feb 6, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
So I actually agree with you here to a point. Mechanics can be tools to communicate the understanding that the characters have. The...
Feb 6, 2026
Micah Sweet
reacted to
Crimson Longinus's post
in the thread
Let's talk about "plot", "story", and "play to find out."
with
Like
.
I mean based on your criteria, "fiction first" is meaningless; there is no RPG published that isn't that, as in any RPG the most rules...
Feb 6, 2026
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